Graphics Editor of Choice?

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litearc
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Re: Graphics Editor of Choice?

Post by litearc »

If you use Windows, you should really try a program called iDraw. It's a small program and only supports up to 256 colors, but it was by far the best program to use. Once you know how to use the tools, it's much easier and faster than any other program I've used. I use OS X now, and use Pixen, which is okay, but nowhere near iDraw.
jjmafiae
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Re: Graphics Editor of Choice?

Post by jjmafiae »

paint.net for most game textures and rarely i use artweaver
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NightKawata
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Re: Graphics Editor of Choice?

Post by NightKawata »

Windows:
Pixel: Either GraphicsGale or Paint.NET (I have a lot of palettes for graphicsgale and it's nice when I don't need to scale things up)
Vector: Inkscape.

Mac: No. (For anyone who uses a Mac try Pixen I guess)

Linux:
Pixel: ASESprite
Vector: Haven't tried, but I'll put Inkscape here since I believe it's cross platform. No clue.

So yeah. That's all.
"I view Python for game usage about the same as going fishing with a stick of dynamite. It will do the job but it's big, noisy, you'll probably get soaking wet and you've still got to get the damn fish out of the water." -taylor
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T-Bone
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Re: Graphics Editor of Choice?

Post by T-Bone »

I've always used GIMP for everything on both Linux and Windows and I really like it. It takes a little to get used to because of some stupid details (especially the fact that there's no way to introduce transparency to an image with white background). People have recommended GraphicsGale for me several times so I guess that's probably a good program too.
AdventureFan
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Re: Graphics Editor of Choice?

Post by AdventureFan »

If you are on Linux, perhaps also worth checking out is Krita: http://krita.org/faq
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Robin
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Re: Graphics Editor of Choice?

Post by Robin »

T-Bone wrote:(especially the fact that there's no way to introduce transparency to an image with white background)
Color to alpha?
Help us help you: attach a .love.
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DaedalusYoung
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Re: Graphics Editor of Choice?

Post by DaedalusYoung »

T-Bone wrote:(especially the fact that there's no way to introduce transparency to an image with white background)
Right-click in the layers panel, choose 'Add Alpha Channel'.
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borix134
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Re: Graphics Editor of Choice?

Post by borix134 »

Don't worry about bad graphics. Just make 8-bit ones, its easy! Simply make an image with the dimensions of 8x8. Then place blocks down in the shape of whatever, and resize the image.
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substitute541
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Re: Graphics Editor of Choice?

Post by substitute541 »

borix134 wrote:Don't worry about bad graphics. Just make 8-bit ones, its easy! Simply make an image with the dimensions of 8x8. Then place blocks down in the shape of whatever, and resize the image.
Pixel art isn't easy...
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jjmafiae
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Re: Graphics Editor of Choice?

Post by jjmafiae »

substitute541 wrote:
borix134 wrote:Don't worry about bad graphics. Just make 8-bit ones, its easy! Simply make an image with the dimensions of 8x8. Then place blocks down in the shape of whatever, and resize the image.
Pixel art isn't easy...
8x8 is very small, the few times i have done pixel was it 16x16 or 32x32.
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