## What's everyone working on? (tigsource inspired)

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Vimm
Party member
Posts: 113
Joined: Wed Mar 16, 2016 8:14 pm

### Re: What's everyone working on? (tigsource inspired)

I've been working on...learning XD does that count?

I just picked up learning lua and LOVE, hopefully I can make something cool soon to show off to you people.

JimReyes
Prole
Posts: 4
Joined: Fri Mar 18, 2016 9:44 am

### Re: What's everyone working on? (tigsource inspired)

Can anybody tell me how to add inheritance class name child?

Prole
Posts: 5
Joined: Sun Mar 20, 2016 2:53 pm

### Re: What's everyone working on? (tigsource inspired)

i made a virus (in collaboration with Mario) that steals your.. uhh.... I totally forgot to set it to steal atleast anything.. here it is anyway!!

This is my first successful thing made in lua ever! I hope you get entertained by mario!
Attachments
E665BVMsuperhaqermarioidk.love
i love dinosaurs

s-ol
Party member
Posts: 1077
Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
Contact:

### Re: What's everyone working on? (tigsource inspired)

JimReyes wrote:Can anybody tell me how to add inheritance class name child?
What?

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
baby:hurt(me)
end

Sulunia
Party member
Posts: 202
Joined: Tue Mar 22, 2016 1:10 pm
Location: SRS, Brazil

### Re: What's everyone working on? (tigsource inspired)

On a rhythm project.

So far, all we have is this:

I guess it's something huh?

Seriously, it's yet early to show it off, and i'm still learning how to handle everything around (it's like adapting to a new house, you screw your toe repeatedly around the furniture until something works).
Don't check my github! It contains thousands of lines of spaghetti code in many different languages cool software!
https://github.com/Sulunia

Guard13007
Party member
Posts: 130
Joined: Sat Oct 25, 2014 3:42 am
Location: Internet, USA
Contact:

### Re: What's everyone working on? (tigsource inspired)

I found myself dissatisfied with the GUI libraries available for LOVE, so I've been working on my own lately:

Not much to show just yet, but I've reached my first milestone so-to-speak in that having windows you can move around works. Lots of work left to go. Code is MIT licensed and available here, should anyone want to help out.

bobbyjones
Party member
Posts: 728
Joined: Sat Apr 26, 2014 7:46 pm

### Re: What's everyone working on? (tigsource inspired)

Guard13007 wrote:I found myself dissatisfied with the GUI libraries available for LOVE, so I've been working on my own lately:

Not much to show just yet, but I've reached my first milestone so-to-speak in that having windows you can move around works. Lots of work left to go. Code is MIT licensed and available here, should anyone want to help out.

Check out Luigi.
https://github.com/airstruck/luigi
Do you frequently have great ideas but immediately lose them? Check out the MVP for my website called IdeaVault. It is designed to solve that problem. Desktop browsers only currently.

s-ol
Party member
Posts: 1077
Joined: Mon Sep 15, 2014 7:41 pm
Location: Cologne, Germany
Contact:

### Re: What's everyone working on? (tigsource inspired)

A couple more gifs for my weekly loop streak:

and these two don't properly loop because of a bug in my old implementation, and I haven't ported them to the new one yet:

the code is all here on gh. If you're bored, join me and make one every week!

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
baby:hurt(me)
end

Guard13007
Party member
Posts: 130
Joined: Sat Oct 25, 2014 3:42 am
Location: Internet, USA
Contact:

### Re: What's everyone working on? (tigsource inspired)

bobbyjones wrote:Check out Luigi.
https://github.com/airstruck/luigi
While it will probably be helpful to reference it for ideas in design, it is one of the many libraries I already looked at before deciding to start making my own. Thanks anyhow!

shru
Prole
Posts: 26
Joined: Mon Sep 28, 2015 3:56 am
Location: Hyperborea
Contact:

### Re: What's everyone working on? (tigsource inspired)

I can't be the only one doing Ludum Dare right now? Here's my game so far:

### Who is online

Users browsing this forum: No registered users and 25 guests