Total deployment

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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BlackBulletIV
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Re: Total deployment

Post by BlackBulletIV » Sun Jan 02, 2011 3:55 am

I'll pass on that one.


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Ryne
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Re: Total deployment

Post by Ryne » Sun Jan 09, 2011 5:36 am

To be honest, If LOVE could do iOS, there would likely be a storm of people using it. Right now (at least for windows users) theres hardly any means of developing 2D games for iOS, especially with the ease of Lua.
@rynesaur

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slime
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Re: Total deployment

Post by slime » Sun Jan 09, 2011 5:56 am

Well there is Corona, but I'm not sure how easy it is to use. And the non-trial version costs a lot I think (on top of the Apple iPhone dev license).

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BlackBulletIV
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Re: Total deployment

Post by BlackBulletIV » Sun Jan 09, 2011 6:13 pm

I agree. Love on iOS would be a serious enhancement for it. Someday I plan to learn the Cocoa APIs and Objective-C, if no one has done it by then I might give it a shot.

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kurige
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Re: Total deployment

Post by kurige » Fri Jan 21, 2011 10:49 am

To be honest, If LOVE could do iOS, there would likely be a storm of people using it. Right now (at least for windows users) theres hardly any means of developing 2D games for iOS, especially with the ease of Lua.
http://www.cocos2d-iphone.org/

P.S. Hello! I'm new here.

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