LÖVE 0.7.1 Released

General discussion about LÖVE, Lua, game development, puns, and unicorns.
silverkorn
Prole
Posts: 1
Joined: Thu Mar 17, 2011 3:41 pm

Re: LÖVE 0.7.1 Released

Post by silverkorn »

I'm a bit confused, as I read on the forum section, nLÖVE is supposed to be a port of OpenGL & OpenAL to SDL but this installer of LÖVE include the SDL Library and if I delete it, LÖVE doesn't work anymore because the "SDL.dll is not available"... Is LÖVE fused with nLÖVE?

Thanks! :)
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thelinx
The Strongest
Posts: 857
Joined: Fri Sep 26, 2008 3:56 pm
Location: Sweden

Re: LÖVE 0.7.1 Released

Post by thelinx »

LÖVE uses SDL for some tasks, but it also uses OpenGL for drawing and OpenAL for audio output.

nLÖVE removes the dependencies on OpenGL and OpenAL by only using SDL.
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