Will there be a iPad version LÖVE?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
hengying
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Will there be a iPad version LÖVE?

Post by hengying » Fri Mar 04, 2011 10:48 am

Love the LÖVE engine very much!
Will there be a iPad version LÖVE?
Then we can do program in LÖVE at any time, any place.
Waiting for "the great developing environment"!

EMB
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Re: Will there be a iPad version LÖVE?

Post by EMB » Fri Mar 04, 2011 3:44 pm

Request Programs
If Linux were a beer, it would be shipped in open barrels so that anybody could piss in it before delivery

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tentus
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Re: Will there be a iPad version LÖVE?

Post by tentus » Fri Mar 04, 2011 5:53 pm

Fun fact: you can program for LÖVE at any time, any place already, given that you have a text editor handy (I've heard from a few friends that they like Textastic, for example). :D Of course, testing it is a whole different ball game. The last update to the iOS version of LÖVE was around 4 months ago, if I remember right.
Kurosuke needs beta testers

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SiENcE
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Re: Will there be a iPad version LÖVE?

Post by SiENcE » Sat Mar 05, 2011 12:07 pm

I will get the new ipad2. Then i will port nLove to it.

cheers

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Jasoco
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Re: Will there be a iPad version LÖVE?

Post by Jasoco » Sat Mar 05, 2011 9:47 pm

SiENcE wrote:I will get the new ipad2. Then i will port nLove to it.

cheers
I will also get the new iPad 2. Then I will wait for your port.

Seriously. (I'm buying one next week possibly)

hengying
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Re: Will there be a iPad version LÖVE?

Post by hengying » Sun Mar 06, 2011 2:36 am

Thanks.

I wonder if we can do programming and testing on iPad with LÖVE engine. Not only running game made by LÖVE.
If it's possible, We could develope games at any time, any where.

It seems there are some Lua env on iPad(search Lua in iTune), but could not programming the LÖVE engine.

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slime
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Re: Will there be a iPad version LÖVE?

Post by slime » Sun Mar 06, 2011 3:21 am

Why would you base it off of nLOVE? Wouldn't you want to take advantage of hardware acceleration?

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Robin
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Re: Will there be a iPad version LÖVE?

Post by Robin » Sun Mar 06, 2011 4:03 am

Hm, programming on the iPad? It should be possible, but having to use the on-screen keyboard makes it pretty much impossible to do actual work on it.
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BlackBulletIV
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Re: Will there be a iPad version LÖVE?

Post by BlackBulletIV » Sun Mar 06, 2011 8:24 am

Programming on the iPad? I doubt it. But, to get anywhere I think you would probably have to jailbreak it to get the programs you need... and you wouldn't be able to do it without an external keyboard, but those might be a pain anyhow.

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SiENcE
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Re: Will there be a iPad version LÖVE?

Post by SiENcE » Sun Mar 06, 2011 9:01 pm

slime wrote:Why would you base it off of nLOVE? Wouldn't you want to take advantage of hardware acceleration?
Shure, but porting nLove first would be easier. I don't know Objective-C and also not XCode. So...start with an easier project is more intelligent ;-).

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