Can we see the current changelog for 0.5.1?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Post Reply
User avatar
Kuromeku
Party member
Posts: 166
Joined: Sun Jul 20, 2008 5:45 pm

Can we see the current changelog for 0.5.1?

Post by Kuromeku »

^^
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: Can we see the current changelog for 0.5.1?

Post by Borsty »

I bet there will be a 0.6 instead of a 0.5.1 as we're asking for a lot of changes / updates :P
Dvondrake
Prole
Posts: 29
Joined: Sun Oct 26, 2008 5:53 pm

Re: Can we see the current changelog for 0.5.1?

Post by Dvondrake »

---
Last edited by Dvondrake on Mon Jan 21, 2019 10:21 pm, edited 1 time in total.
User avatar
tido
Prole
Posts: 28
Joined: Mon Feb 04, 2008 4:08 pm
Contact:

Re: Can we see the current changelog for 0.5.1?

Post by tido »

I would post it if rude gave me permission (he's fast asleep atm).
User avatar
rude
Administrator
Posts: 1052
Joined: Mon Feb 04, 2008 3:58 pm
Location: Oslo, Norway

Re: Can we see the current changelog for 0.5.1?

Post by rude »

I don't think that would be very wise. You probably want to verify that all the features you DEMAND ( ^^ ) are present on that list, right? It doesn't quite work that way. The list is a list of things that should be done, not things that are guaranteed to be done - at least not at a specific time.

Also, the list is UGLY, I'm not posting it publically. :D I can PM if you want to.
User avatar
Kuromeku
Party member
Posts: 166
Joined: Sun Jul 20, 2008 5:45 pm

Re: Can we see the current changelog for 0.5.1?

Post by Kuromeku »

Please PM it.
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: Can we see the current changelog for 0.5.1?

Post by Borsty »

Giev pwease :P
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: Can we see the current changelog for 0.5.1?

Post by Borsty »

Cheers for the pm! :P

But wuzzefux: "* Have the loop sleep 10 ms by default."... Don't :P

Heh, another thing I would like to see is some kind of getCenter() for the circle shapes, polygon's got points but circles only return the radius :C
User avatar
rude
Administrator
Posts: 1052
Joined: Mon Feb 04, 2008 3:58 pm
Location: Oslo, Norway

Re: Can we see the current changelog for 0.5.1?

Post by rude »

Borsty wrote:But wuzzefux: "* Have the loop sleep 10 ms by default."... Don't
Overruled.
Borsty wrote:Heh, another thing I would like to see is some kind of getCenter() for the circle shapes, polygon's got points but circles only return the radius :C
Sustained.
User avatar
Borsty
Citizen
Posts: 66
Joined: Sun Oct 19, 2008 10:29 pm
Location: Hamburg, Germany
Contact:

Re: Can we see the current changelog for 0.5.1?

Post by Borsty »

Ahaha, weeeeee :D

Image
Post Reply

Who is online

Users browsing this forum: veethree and 46 guests