General discussion about LÖVE, Lua, game development, puns, and unicorns.
- Posts: 86
- Joined: Tue Mar 29, 2011 11:05 pm
HDPLocust wrote: ↑
Wed Dec 13, 2017 3:40 pm
We can't do this with ffi, i was spend two weeks for finding method of implementation.
It needs to C++-object for linking with STEAM_CALLBACK/APICall, but ffi provides only C-interface (tcc, compiled into memory), not C++:
Ah OK then, that makes things a bit awkward!
Users browsing this forum: No registered users and 6 guests