File Access gone wrong

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Joined: Thu Jun 20, 2013 1:18 am

Re: File Access gone wrong

Post by bbdude95 » Tue Jul 02, 2013 5:59 am

It writes the map.lua. Function called saveTileMap
Last edited by bbdude95 on Sun Jul 07, 2013 4:47 am, edited 1 time in total.

Posts: 22
Joined: Mon Jun 24, 2013 3:49 am

Re: File Access gone wrong

Post by batatinha » Tue Jul 02, 2013 10:24 am

It's impossible to use IO instead of love.filesystem?

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