New to love2d

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
osoresmarcotuc
Prole
Posts: 5
Joined: Thu Oct 24, 2013 1:30 pm
Location: Argentina
Contact:

New to love2d

Post by osoresmarcotuc »

Hello all, My name is Marco and I'm interested in making games with love2d. I don't have a programming background. My interest are casual & simple games made with love and intended to be free and open source. I was developing a game with Game Maker (the free version). But as i needed more resources I realize the limit that GM put to free users. So here I am, I'm going to port my game to love 2d! :3

Here's the unfinished version on GM if you would like to try it:

https://drive.google.com/file/d/0B4Lbwi ... sp=sharing

Tell me what you think and if there are limitations with this engine or any thing I should know :megagrin:
You can check my current game on:

http://foulsprites.webs.com/
User avatar
Plu
Inner party member
Posts: 722
Joined: Fri Mar 15, 2013 9:36 pm

Re: New to love2d

Post by Plu »

There are always limitations, but LÖVE's performance is a lot better than GameMaker's.

Are you familiar with gamemaker's own GML programming language? That should give you a boost to get started with. Otherwise you'll have to start from basics, which might take you a while.
User avatar
Roland_Yonaba
Inner party member
Posts: 1563
Joined: Tue Jun 21, 2011 6:08 pm
Location: Ouagadougou (Burkina Faso)
Contact:

Re: New to love2d

Post by Roland_Yonaba »

Instead of an executable, please give us a *.love file.
It will be much more appreciated. Linux and MAC OSX users will have the chance to try it, as well Windows users. :)
User avatar
Plu
Inner party member
Posts: 722
Joined: Fri Mar 15, 2013 9:36 pm

Re: New to love2d

Post by Plu »

He's linking the gamemaker version of the game, not the love one.
User avatar
osoresmarcotuc
Prole
Posts: 5
Joined: Thu Oct 24, 2013 1:30 pm
Location: Argentina
Contact:

Re: New to love2d

Post by osoresmarcotuc »

To Plu: Yes, I made the game entirely using GML. I was a bit obsessive to not using DnD actions. I didn't like them. I'm happy to hear love2d has better performance than GM!

To Roland_Yonaba: It's not a love2d game. It's a Game made on Game Maker. Sorry if it's an installer. I don't know how to make it portable and GM (free version) has no Linux support.
You can check my current game on:

http://foulsprites.webs.com/
User avatar
Plu
Inner party member
Posts: 722
Joined: Fri Mar 15, 2013 9:36 pm

Re: New to love2d

Post by Plu »

If you're that familiar with GML you'll probably have little trouble understanding Lua. Make sure you read the PiL:
http://www.lua.org/pil/ to get a good understanding of Lua.
User avatar
osoresmarcotuc
Prole
Posts: 5
Joined: Thu Oct 24, 2013 1:30 pm
Location: Argentina
Contact:

Re: New to love2d

Post by osoresmarcotuc »

Plu wrote:If you're that familiar with GML you'll probably have little trouble understanding Lua. Make sure you read the PiL:
http://www.lua.org/pil/ to get a good understanding of Lua.
Thanks Plu!, I'll get on it. I already created the canvas for the game but the screen is all pitch black :ehem: I'm starting to dig this engine :awesome:
You can check my current game on:

http://foulsprites.webs.com/
User avatar
Ensayia
Party member
Posts: 399
Joined: Sat Jun 12, 2010 7:57 pm

Re: New to love2d

Post by Ensayia »

I also came from Game Maker, preferring GML over drag and drop. I last used GM before YoYo games bought it and basically destroyed it.

I have lots of LOVE experience but mostly a pile of incomplete projects. I'd be willing to help answer any questions, but the community here is pretty strong as well.

Welcome.
User avatar
osoresmarcotuc
Prole
Posts: 5
Joined: Thu Oct 24, 2013 1:30 pm
Location: Argentina
Contact:

Re: New to love2d

Post by osoresmarcotuc »

Thanks Ensayia. Your help would be much appreciated! ^^
You can check my current game on:

http://foulsprites.webs.com/
User avatar
Roland_Yonaba
Inner party member
Posts: 1563
Joined: Tue Jun 21, 2011 6:08 pm
Location: Ouagadougou (Burkina Faso)
Contact:

Re: New to love2d

Post by Roland_Yonaba »

Plu wrote:He's linking the gamemaker version of the game, not the love one.
My bad. I misread the OP, and I thout the *.exe was a *.love game merged with Love's executable. Sorry.

Anyway @osoresmarcotuc, let us know what you come up with. Lots of people here are just willing to help and give you feedback.
Don't you feel the Löve ? :awesome:
Post Reply

Who is online

Users browsing this forum: Google [Bot] and 66 guests