The Global Game Jam

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
Мэтю
Prole
Posts: 32
Joined: Mon Jan 06, 2014 1:24 pm
Location: Espírito Santo, Brazil
Contact:

Re: The Global Game Jam

Post by Мэтю »

On my city and others states of Brazil will occur this event, but I don't will participate, i don't have much experience programming and I don't have a team xDD
World needs love.
User avatar
qubodup
Inner party member
Posts: 775
Joined: Sat Jun 21, 2008 9:21 pm
Location: Berlin, Germany
Contact:

Re: The Global Game Jam

Post by qubodup »

I'm helping organizing the one in Berlin, Germany - whee! http://ggjberlin.de

LÖVE has been used the last 2 times by at least one team.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
User avatar
SiENcE
Party member
Posts: 792
Joined: Thu Jul 24, 2008 2:25 pm
Location: Berlin/Germany
Contact:

Re: The Global Game Jam

Post by SiENcE »

@qubodup: Any new tickets available for berlin?
User avatar
Tanner
Party member
Posts: 166
Joined: Tue Apr 10, 2012 1:51 am

Re: The Global Game Jam

Post by Tanner »

The Toronto, Canada one is sold out at 300 people but I'll be there with a team.
User avatar
richardperkins
Prole
Posts: 9
Joined: Tue Jan 07, 2014 6:20 am

Re: The Global Game Jam

Post by richardperkins »

I planned on participating for the first time this year, but I cannot get work off. However, I do have the 28th and 29th off so I'll do my best at going it solo. I plan on coding almost everything in the first 24, then simple graphics, SFX, and BGM on the second.

It still counts... right?
User avatar
Tanner
Party member
Posts: 166
Joined: Tue Apr 10, 2012 1:51 am

Re: The Global Game Jam

Post by Tanner »

richardperkins wrote:I plan on coding almost everything in the first 24, then simple graphics, SFX, and BGM on the second.
I like this approach for game jams although it rarely seems to work out that way for me.
User avatar
Roland_Yonaba
Inner party member
Posts: 1563
Joined: Tue Jun 21, 2011 6:08 pm
Location: Ouagadougou (Burkina Faso)
Contact:

Re: The Global Game Jam

Post by Roland_Yonaba »

Hi all,

To me, it is really a pain that Löve is not listed as an engine on GGJ website.
It makes hard to spot games made with LÖVE. How do you find them ?

Anyway, so far, here are the LÖVE entries I found:
Last edited by Roland_Yonaba on Mon Jan 27, 2014 9:00 am, edited 2 times in total.
User avatar
master both
Party member
Posts: 262
Joined: Tue Nov 08, 2011 12:39 am
Location: Chile

Re: The Global Game Jam

Post by master both »

Roland_Yonaba wrote:Hi all,

To me, it is really a pain that Löve is not listed as an engine on GGJ website.
It makes hard to spot games made with LÖVE. How do you find them ?

Anyway, so far, here are the LÖVE entries I found:
Damn, I literally live 5 blocks away the guys that did "Nice Guys Finish Last", if only i would knew...
User avatar
Plu
Inner party member
Posts: 722
Joined: Fri Mar 15, 2013 9:36 pm

Re: The Global Game Jam

Post by Plu »

Here's our entry: http://globalgamejam.org/2014/games/cracks

It's insanely difficult due to all members deciding at the last moment to up the difficulty a bit, causing it to ramp up in all areas at the same time, so be warned :P
User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: The Global Game Jam

Post by Robin »

Plu, was that in LÖVE or something else? (At first I couldn't find a download link, but that was just the crappy CSS of the GGJ site that hid them from view, and now AccessDenied errors from the AWS server linked to... those GGJ people better get their shit together.)
Help us help you: attach a .love.
Post Reply

Who is online

Users browsing this forum: No registered users and 48 guests