Using Löve2D as C++ library

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osa1
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Using Löve2D as C++ library

Post by osa1 » Tue Dec 10, 2013 3:15 pm

Hello everyone,

It should be possible to use Löve2D as a C++ library, but I was wondering if anyone else here has tried that, and if so, how was your experience? I'm also looking for code examples for setting callbacks and main loop etc.

Any helps would be appreciated ..

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slime
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Re: Using Löve2D as C++ library

Post by slime » Tue Dec 10, 2013 7:08 pm


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DumpOnIt
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Re: Using Löve2D as C++ library

Post by DumpOnIt » Thu Dec 12, 2013 11:15 pm

Interesting! I still haven't learned much C++, but I would definitely use Love if it was available. Love has really helped me to learn Lua, too!

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