Is love2d good enough?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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kingomar
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Is love2d good enough?

Post by kingomar »

Hello,

I am a high school student and I have a game project to do under windows.
I already know java and did an android app.
Can you please recommend an engine in 2d (open source and free) that is easy to setup ? (I don't mind learning new language )

I need to make a project about chemicals reactions, like i need a lot of graphics like water moving inside of the tube, or like the gaz reaction and all the effects. Is love2d able to handle that out ?
Thank you!
I really appreciate it
Check out my game:
- Youtube Video : http://goo.gl/91x6dT
- Download Link : http://goo.gl/6llhmp
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micha
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Re: Is love2d good enough?

Post by micha »

Hi and welcome to the forum.

Yes, LÖVE can handle what you describe. One of the big advantages of LÖVE is the super easy setup. Just install it on your computer and try some of the tutorial on the wiki.

LÖVE uses Lua as programming language. I suggest you spend some time into learning the basics of Lua, before you dive into the LÖVE-specific parts.
Germanunkol
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Re: Is love2d good enough?

Post by Germanunkol »

I can only second what Micha said. But maybe as an extra motivation: I made a chemlical-recation-demo for school before in another engine (3D-GameStudio). At the time I did not know about Löve. If I'd have to do one again now I would definately choose Löve - it's just so simple to get results really, really fast.

Micha mentions that you should read up on Lua first. While that's probably wise, I think you won't need more than a day or two of Lua before you can really get into Löve, so don't be put off by that. Lua is very simple to write and learning the two at the same time works as well.
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MarkSill
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Re: Is love2d good enough?

Post by MarkSill »

LÖVE is one of the best free (if not paid as well) 2D game engines that I can think of. There is a lot of flexibility within the engine, and plenty of support as well. As far as I'm concerned, LÖVE should do just fine for your goal. Although programming it can take a while (just like any engine, and LÖVE will take less time), it's definitely worth it once your game is finally finished.
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shatterblast
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Re: Is love2d good enough?

Post by shatterblast »

You might check out this page for learning Lua:

http://nova-fusion.com/2012/08/27/lua-f ... rs-part-1/

It covers a lot of basics rather quickly, and I still use it on occasion when troubleshooting code.
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kingomar
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Re: Is love2d good enough?

Post by kingomar »

Hey guys! I started learning Love2d and i think i came forward. i was able to use loveframes library as well.
But my project is due in 23 days and i still didn't start yet. And im facing serious issues in every step i take. as it takes alot of research to able to know something very simple. How can i face these issues??
Thanks guys! you're awesome!
Check out my game:
- Youtube Video : http://goo.gl/91x6dT
- Download Link : http://goo.gl/6llhmp
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Robin
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Re: Is love2d good enough?

Post by Robin »

You could ask for help on these forums. There really isn't anything specific you can do when you're stuck except keep trying and ask for help.
Help us help you: attach a .love.
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