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[Poll] What version of LÖVE are you using?

Posted: Sat Jul 16, 2016 4:41 pm
by AnRu
Hi, i'm working on one interesting project, that will be anounced very soon (top secret, yeah =P)
For some reasons i would like to know how much people use specific LÖVE version, or, maybe, all of us prefer newest release?
Please let me know about your choise on poll above :)
Thanks!

Re: [Poll] What version of LÖVE are you using?

Posted: Sat Jul 16, 2016 6:01 pm
by Jasoco
Always the most recent version for whatever I'm working on.

But I keep all previous versions as well just in case I need one.

Re: [Poll] What version of LÖVE are you using?

Posted: Sat Jul 16, 2016 7:15 pm
by Sulunia
I definitely use the latest version, since better touch support and all.

Re: [Poll] What version of LÖVE are you using?

Posted: Sat Jul 16, 2016 8:05 pm
by slime
0.10.2 and 0.11.0. ;)

Re: [Poll] What version of LÖVE are you using?

Posted: Sat Jul 16, 2016 8:48 pm
by AnRu
slime wrote:0.10.2 and 0.11.0. ;)
It's too cruel, lol :rofl:

Re: [Poll] What version of LÖVE are you using?

Posted: Sat Jul 16, 2016 11:12 pm
by pgimeno
As a developer I use 0.10.1 mostly, but I try to maintain compatibility with 0.9.1 because that's the one shipped with latest Debian and it's usually not too difficult to make it dual.

Re: [Poll] What version of LÖVE are you using?

Posted: Sun Jul 17, 2016 12:04 am
by Positive07
0.9.2 because Intel GMA 3150 :death: :ehem: :cry:

Re: [Poll] What version of LÖVE are you using?

Posted: Mon Jul 25, 2016 10:49 am
by T-Bone
I didn't find an option in the poll for "I've given up and started coding everything in Assembler"... :(

Re: [Poll] What version of LÖVE are you using?

Posted: Fri Jul 29, 2016 7:50 am
by technomancy
I also am maintaining compatibility with 0.9.x for Debian reasons even though on Mac and Windows I use 0.10.1.

The only real problem with this setup is that 0.9.x does not support fallback fonts, which means there will be a few text rendering issues.

Re: [Poll] What version of LÖVE are you using?

Posted: Thu Aug 04, 2016 12:06 pm
by 4aiman
0.10.1, custom 0.10.1 for Android (with Leadbolt support) and 0.9.2 (because I need to test my stuff on a netbook with some Intel GMA).
Thus, I have to maintain compatibility with 0.9.2. Not 100%, though. The game should behave the same, but the drawing is a whole another story.
And the 0.9.1 is out of question due to lack of Android support as well as some features of 0.10.1.