Publishing Love games on Windows Store ?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Post Reply
User avatar
desman
Prole
Posts: 31
Joined: Fri Jul 08, 2016 7:31 am
Location: JKT48, Indonesia

Publishing Love games on Windows Store ?

Post by desman » Thu Jul 28, 2016 5:56 pm

I have 3 questions:

1. Has anyone tried to publish a Love game to Windows Store?

2. What about your game total downloads count, is Windows Store have larger or smaller market share than Google Play/Appstore ?

3. Is it worthy to publish my game on Windows Store (despite falling WinMobile market share, but I think Win10 Desktop market share stil huge) ?

User avatar
T-Bone
Inner party member
Posts: 1492
Joined: Thu Jun 09, 2011 9:03 am

Re: Publishing Love games on Windows Store ?

Post by T-Bone » Sun Jul 31, 2016 12:39 pm

If you're talking about LöveFTW, the Löve port to Windows Apps, then no, as far as I know no games have been released on the Store. The UWP version is still not finished (and development is more or less abandoned for now).

User avatar
desman
Prole
Posts: 31
Joined: Fri Jul 08, 2016 7:31 am
Location: JKT48, Indonesia

Re: Publishing Love games on Windows Store ?

Post by desman » Sun Jul 31, 2016 7:39 pm

Yes, I know the development of LoveFTW seems to be dead now, & the recent Windows Phone device sales went downhill.

I only interested in Windows 10 Desktop. I think there's huge potential in Windows Store as I can upload Love game as native Win32 program (but run inside sandboxed virtualization / Microsoft App-V).

Post Reply

Who is online

Users browsing this forum: No registered users and 9 guests