LÖVE 0.10.2 released

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bartbes
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LÖVE 0.10.2 released

Post by bartbes » Mon Oct 31, 2016 8:36 pm

What is this? During your trick and treat run, you stumble upon a strange man who gives you.. a link? It's the best candy you've received all night, it's LÖVE 0.10.2!

LÖVE 0.10.2 is a bugfix release, but as we are wont to do, we've added some backwards-compatible features too. You can find the changelog on the wiki, or in the repository, but here's a few noteworthy changes:
  • Added lovec.exe in Windows. It is the same as love.exe but built with the Console subsystem, so it always uses or provides a console.
  • Added the ability to restart the game via love.event.quit("restart").
  • Fixed love on iOS 6.
  • Fixed incorrect kerning caused by using kerning information for the wrong character in some fonts.
  • Improved performance of Channel methods by roughly 2x in many cases.
  • Updated love.filesystem.mount to accept a DroppedFile as the first parameter.
  • Updated Shader:send to do type and argument checking based on the specified uniform variable's information instead of the arguments to the function.
As always, the downloads can be found on the home page.
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davisdude
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Re: LÖVE 0.10.2 released

Post by davisdude » Mon Oct 31, 2016 8:57 pm

Great news! I was hoping there would be something spooky tonight, but this will have to do :vamp:
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parallax7d
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Re: LÖVE 0.10.2 released

Post by parallax7d » Mon Oct 31, 2016 9:07 pm

Faster channeling on Halloween, 2spooky4me. :halloween:

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pgimeno
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Re: LÖVE 0.10.2 released

Post by pgimeno » Mon Oct 31, 2016 9:08 pm

Weeee! Awesomeness! Congratulations for the release.

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slime
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Re: LÖVE 0.10.2 released

Post by slime » Mon Oct 31, 2016 9:08 pm

davisdude wrote:Great news! I was hoping there would be something spooky tonight, but this will have to do :vamp:
We chose the "treat" option given the choice between tricks or treats. :P

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Karai17
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Re: LÖVE 0.10.2 released

Post by Karai17 » Mon Oct 31, 2016 10:42 pm

Restarting is definitely a nice feature!
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LÖVE3D - A 3D library for LÖVE 0.10+

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raidho36
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Re: LÖVE 0.10.2 released

Post by raidho36 » Mon Oct 31, 2016 11:33 pm

That came out sooner than expected; is there going to be 0.10.3?

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slime
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Re: LÖVE 0.10.2 released

Post by slime » Mon Oct 31, 2016 11:36 pm

Unlikely, unless there are major bugs in 0.10.2 that need to be addressed ASAP.

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Tesselode
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Re: LÖVE 0.10.2 released

Post by Tesselode » Tue Nov 01, 2016 1:25 am

Image

Something looks a little off with the installer...

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zorg
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Re: LÖVE 0.10.2 released

Post by zorg » Tue Nov 01, 2016 1:37 am

UTF-8 encoded string decoded into Windows-1250 codepage.
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