So anyway, Mari0 is out...

General discussion about LÖVE, Lua, game development, puns, and unicorns.
User avatar
Jasoco
Inner party member
Posts: 3650
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

So anyway, Mari0 is out...

Post by Jasoco » Sun Mar 04, 2012 4:53 am

http://stabyourself.net/mari0/

And no one here is talking about it? It's only the biggest Löve game released so far! I am about to play it right now.

User avatar
TechnoCat
Inner party member
Posts: 1611
Joined: Thu Jul 30, 2009 12:31 am
Location: Denver, CO
Contact:

Re: So anyway, Mari0 is out...

Post by TechnoCat » Sun Mar 04, 2012 4:56 am

Jasoco wrote:http://stabyourself.net/mari0/

And no one here is talking about it? It's only the biggest Löve game released so far! I am about to play it right now.
We're all too busy playing it. :neko:

User avatar
Inny
Party member
Posts: 652
Joined: Fri Jan 30, 2009 3:41 am
Location: New York

Re: So anyway, Mari0 is out...

Post by Inny » Sun Mar 04, 2012 6:46 am

0.80 hasn't been released yet, so I can't play it on linux (without going through the hassle of compiling it myself). I was surprised, however, to open the zip file and find a .love contained. Cool to see.

User avatar
Jasoco
Inner party member
Posts: 3650
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

Re: So anyway, Mari0 is out...

Post by Jasoco » Sun Mar 04, 2012 7:33 am

Isn't there a Linux download available that gives you a compiled version of Löve to use?

I'm just wondering how to make some use of those .frag files in the shaders folder. I really like the Phosphor one and would love ti use some of these shaders in my own games. I assume they're pixel effects but I don't know exactly how to load them and use them.

User avatar
Boolsheet
Inner party member
Posts: 780
Joined: Wed Dec 29, 2010 4:57 am
Location: Switzerland

Re: So anyway, Mari0 is out...

Post by Boolsheet » Sun Mar 04, 2012 9:24 am

Jasoco wrote:Isn't there a Linux download available that gives you a compiled version of Löve to use?
Even if it were possible to build a binary that will run on the most used Linux distributions, the users wouldn't like that at all because it goes against the modularity of their systems. Going the correct route involves learning about all the different package managers and offering a package for every distribution (debian based ones may be compatible to each other).

Any thoughts on that, bartbes? ;)
Shallow indentations.

User avatar
slime
Solid Snayke
Posts: 2853
Joined: Mon Aug 23, 2010 6:45 am
Location: Nova Scotia, Canada
Contact:

Re: So anyway, Mari0 is out...

Post by slime » Sun Mar 04, 2012 9:59 am

Boolsheet wrote:
Jasoco wrote:Isn't there a Linux download available that gives you a compiled version of Löve to use?
Even if it were possible to build a binary that will run on the most used Linux distributions, the users wouldn't like that at all because it goes against the modularity of their systems. Going the correct route involves learning about all the different package managers and offering a package for every distribution (debian based ones may be compatible to each other).
This is why I secretly don't want to support linux at all in any of my games. <_< >_>

The game got 19,000 downloads in 2 hours and 15 minutes. That's... a lot of people playing the game. :o

So far there have one or two bugs in LÖVE revealed by the mari0 userbase, and one or two more which might either be LÖVE's or mari0's issue but we don't know which yet.
Last edited by slime on Sun Mar 04, 2012 10:09 am, edited 2 times in total.

User avatar
zmlka
Prole
Posts: 4
Joined: Mon Feb 20, 2012 10:12 pm

Re: So anyway, Mari0 is out...

Post by zmlka » Sun Mar 04, 2012 10:01 am

I've noticed that Mari0 is licensed under CC BY-NC-SA 3.0.

I don't actually anything about licensing, but q66 recently let me know that CC licenses are not recommended for software.

User avatar
Robin
The Omniscient
Posts: 6506
Joined: Fri Feb 20, 2009 4:29 pm
Location: The Netherlands
Contact:

Re: So anyway, Mari0 is out...

Post by Robin » Sun Mar 04, 2012 10:07 am

Damn, this is mighty fine.

I suck, though, so I didn't make it past the second level for both the Mario and Portal worlds.

So... number one for the Märch showcase?
Help us help you: attach a .love.

coffee
Party member
Posts: 1206
Joined: Wed Nov 02, 2011 9:07 pm

Re: So anyway, Mari0 is out...

Post by coffee » Sun Mar 04, 2012 10:22 am

zmlka wrote:I've noticed that Mari0 is licensed under CC BY-NC-SA 3.0.

I don't actually anything about licensing, but q66 recently let me know that CC licenses are not recommended for software.
That's not much concerning since already Mari0 is cloning other games gameplay concepts and using copyrighted characters. So the project IP like others clones/derivates are a bit in a copyright imbroglio (http://www.athanshogan.com/2010/04/29/t ... crossover/).

User avatar
Xgoff
Party member
Posts: 211
Joined: Fri Nov 19, 2010 4:20 am

Re: So anyway, Mari0 is out...

Post by Xgoff » Sun Mar 04, 2012 3:31 pm

zmlka wrote:I've noticed that Mari0 is licensed under CC BY-NC-SA 3.0.

I don't actually anything about licensing, but q66 recently let me know that CC licenses are not recommended for software.
i'm not sure if there are any software oss licenses that forbid commercial usage, which may have been a factor in that

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 5 guests