3d engines?

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baconhawka7x
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3d engines?

Post by baconhawka7x »

I love love2d. And it's my goto 2d game development tool. But I would really like to start 3d game development. Does anyone have any suggestions as to where to start?
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tentus
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Re: 3d engines?

Post by tentus »

Kurosuke needs beta testers
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slime
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Re: 3d engines?

Post by slime »

I second the Unity suggestion.
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baconhawka7x
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Re: 3d engines?

Post by baconhawka7x »

Bleh, I don't like unity, for the same reason I dont like gamemaker or the UDK. I wanna build my game. I don't wanna make it with something that someone else made-.-
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Refpeuk
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Re: 3d engines?

Post by Refpeuk »

Unity is a good light choice. If you want a lot of power, UDK is the way to go. Very flexible licencing for start-ups. If you don't mind not having a WYSIWYG editor, OGRE is open source so it won't cost you a thing and is quite well regarded (Runic uses it for Torchlight and Torchlight 2)

EDIT: Oops, missed your last post. Looks like you want OGRE.
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Nixola
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Re: 3d engines?

Post by Nixola »

Is there some good 3D Lua Engine? (Yes, I know, I might be asking too much)
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
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Refpeuk
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Re: 3d engines?

Post by Refpeuk »

Hmm, this is all I could find, but it doesn't look very developed.

http://www.luxinia.de/

You could try Java, both it and lua are based on C so they're fairly similar. Google LWJGL, it's what Notch used to make Minecraft.

But really, for 3D you want as much power as possible: OGRE uses C++, which is also pretty similar to lua (but still harder, sorry) I fiddled with OGRE for a while, but didn't have the artistic or technical skills to do anything much with 3D.
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Santos
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Re: 3d engines?

Post by Santos »

I've yet to try it, but Polycode might be interesting to look at.
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baconhawka7x
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Re: 3d engines?

Post by baconhawka7x »

What about Console developing? Where would I start with that?(2d preferably)
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Re: 3d engines?

Post by slime »

Microsoft XNA.
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