Hi, I'm new.

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Mangobot
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Hi, I'm new.

Post by Mangobot » Tue Apr 03, 2012 9:19 pm

Does anyone have any love2D usage tips so that I don't turn over to the dark side? :awesome:

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baconhawka7x
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Re: Hi, I'm new.

Post by baconhawka7x » Tue Apr 03, 2012 9:47 pm


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trubblegum
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Re: Hi, I'm new.

Post by trubblegum » Tue Apr 03, 2012 9:52 pm

My eyes! :cry:
Please start here : https://love2d.org/wiki/Main_Page

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rokit boy
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Re: Hi, I'm new.

Post by rokit boy » Tue Apr 03, 2012 9:57 pm

My eyes D:!

Start here: http://www.lua.org/pil/1.html
u wot m8

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veethree
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Re: Hi, I'm new.

Post by veethree » Tue Apr 03, 2012 10:06 pm

My eyes! :cry:

Start here: http://www.notarealwebsite.com/love2d

On a serious note though, The wiki is the best place to start. Specially if you have some experience with lua or programming in general, Otherwise you may want to read up on lua a little.

there's also a bunch of user made tutorials like this one.


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kikito
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Re: Hi, I'm new.

Post by kikito » Wed Apr 04, 2012 7:14 am

When I write def I mean function.

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Larsii30
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Re: Hi, I'm new.

Post by Larsii30 » Wed Apr 04, 2012 7:16 pm


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baconhawka7x
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Re: Hi, I'm new.

Post by baconhawka7x » Thu Apr 05, 2012 12:08 am

kikito wrote::cool: My eyes are ok.

Start here https://github.com/kikito/love-tile-tutorial
I actually agree, this is how I learned about all-of-everything I know about love2d.

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clickrush
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Re: Hi, I'm new.

Post by clickrush » Fri Apr 06, 2012 1:42 pm

what is your background and how much do you know of Lua? I think the three most important (and awesome) subjects you should probably know before starting with love2d are the following (after you know about the expressions and operators ofc):

- lua functions: lexical scoping, closures, what lua functions are.
- tables/objects: how to add/remove stuff and what actually happens, how to iterate over tables, how to use tables as arrays.
- prototypal inheritance: how to apply inheritance on objects and their methods.

then with love2d i would first look up love.run or check out how the callbacks functions work in the wiki (update, load etc). And then go on with the tutorials we have around here, especially everything that relates to tiles and/or collision
Sry about my english.

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