LÖVE 0.8.0 Released

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Post Reply
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: LÖVE 0.8.0 Released

Post by bartbes » Fri Apr 20, 2012 7:50 pm

We don't do compatibility (yet), also, those should all be dependencies of our dependencies, either DevIL or SDL, from the looks of it.

User avatar
zipperipper
Prole
Posts: 45
Joined: Thu Jan 14, 2010 7:59 pm
Location: UK

Re: LÖVE 0.8.0 Released

Post by zipperipper » Sat Apr 28, 2012 10:02 pm

How does one remove the message that appears warning the user that the game was made in a previous version? I've ported my codes over to 0.8.0 but the message still appears.. i am confused :huh:
Error 404, consciousness not found.

User avatar
Nixola
Inner party member
Posts: 1940
Joined: Tue Dec 06, 2011 7:11 pm
Location: Italy

Re: LÖVE 0.8.0 Released

Post by Nixola » Sat Apr 28, 2012 10:05 pm

In conf.lua:

Code: Select all

function love.conf(t)
t.version = '0.8.0'
end
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics

User avatar
zipperipper
Prole
Posts: 45
Joined: Thu Jan 14, 2010 7:59 pm
Location: UK

Re: LÖVE 0.8.0 Released

Post by zipperipper » Sat Apr 28, 2012 10:15 pm

Ah, Thank you, I thought it was something to do with t.version, but in my conf.lua it's always been a Number not a String, so when i changed it, it didn't make much difference. :|
Error 404, consciousness not found.

candiceslegacy
Prole
Posts: 1
Joined: Wed May 02, 2012 9:33 pm

Re: LÖVE 0.8.0 Released

Post by candiceslegacy » Wed May 02, 2012 9:57 pm

Thanks for the update, I dont know about most people, but I APPRECIATE that the links are included here!

Thank you,
Candcie

User avatar
ebokalsel
Prole
Posts: 1
Joined: Thu May 03, 2012 1:51 am
Location: Indonesia
Contact:

Re: LÖVE 0.8.0 Released

Post by ebokalsel » Thu May 03, 2012 2:02 am

Nixola wrote:In conf.lua:

Code: Select all

function love.conf(t)
t.version = '0.8.0'
end
thanks, i really need this..
Visit My Blog @: Berita Terbaru

suzi
Prole
Posts: 2
Joined: Thu May 10, 2012 7:27 am

Re: LÖVE 0.8.0 Released

Post by suzi » Thu May 10, 2012 7:33 am

LÖVE's gotten more and more exposure - it's being used in actual classes to teach game development, it shows up at game jams all over the world.

User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: LÖVE 0.8.0 Released

Post by bartbes » Thu May 10, 2012 5:18 pm

Too bad we rarely get to hear about it.

wiidemansteve
Prole
Posts: 1
Joined: Sat May 12, 2012 10:35 am

Re: LÖVE 0.8.0 Released

Post by wiidemansteve » Sat May 12, 2012 10:44 am

i have used LÖVE 0.8.0 .

the most interesting part to me 'Isshaders '

Commusithad
Prole
Posts: 1
Joined: Sun May 13, 2012 7:47 pm

Re: LÖVE 0.8.0 Released

Post by Commusithad » Sun May 13, 2012 9:39 pm

Outstanding! Great work to all.

Post Reply

Who is online

Users browsing this forum: No registered users and 41 guests