Avatars: OBEY!

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napco
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Re: Avatars: OBEY!

Post by napco » Wed Aug 05, 2009 11:15 am

Hello! Now i've got an OBEY avatar too! I don't catch the meaning, but it is the trend so huh...

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Robin
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Re: Avatars: OBEY!

Post by Robin » Wed Aug 05, 2009 6:09 pm

napco wrote:Hello! Now i've got an OBEY avatar too! I don't catch the meaning, but it is the trend so huh...
That's the meaning of OBEY: doing what you're told without knowing why. 8-)
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TechnoCat
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Re: Avatars: OBEY!

Post by TechnoCat » Wed Aug 05, 2009 6:26 pm

Robin wrote:That's the meaning of OBEY: doing what you're told without knowing why. 8-)
I laughed so hard at this. :rofl:

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rude
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Re: Avatars: OBEY!

Post by rude » Sat Sep 12, 2009 1:42 am

Robin: exactly. :ultraglee:

New avatar!

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The Burrito
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Re: Avatars: OBEY!

Post by The Burrito » Mon Sep 21, 2009 5:25 pm

I obey.

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nevon
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Re: Avatars: OBEY!

Post by nevon » Thu Sep 24, 2009 6:15 pm

self.obedience = True

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bartbes
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Re: Avatars: OBEY!

Post by bartbes » Thu Sep 24, 2009 7:05 pm

FAIL! true is with written true, not True, otherwise it won't be recognized as a boolean value.

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nevon
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Re: Avatars: OBEY!

Post by nevon » Thu Sep 24, 2009 8:47 pm

bartbes wrote:FAIL! true is with written true, not True, otherwise it won't be recognized as a boolean value.
Not in Python. 8-)

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Robin
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Re: Avatars: OBEY!

Post by Robin » Thu Sep 24, 2009 9:20 pm

nevon wrote:
bartbes wrote:FAIL! true is with written true, not True, otherwise it won't be recognized as a boolean value.
Not in Python. 8-)
/me gasps
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Jasoco
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Re: Avatars: OBEY!

Post by Jasoco » Sat Sep 26, 2009 10:32 pm

This is LÖVE! Not Pygame!

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