Love2d on macbook with Apple chip

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Anuj Dada
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Love2d on macbook with Apple chip

Post by Anuj Dada » Sat Nov 21, 2020 8:23 am

I am considering buying the new macbook with Apple silicon but I am highly in doubt whether I will be able to run love 2d on macbook with Apple chip. Can anyone please help me on this?

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Nixola
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Joined: Tue Dec 06, 2011 7:11 pm
Location: Italy

Re: Love2d on macbook with Apple chip

Post by Nixola » Sat Nov 21, 2020 11:39 am

Anuj Dada wrote:
Sat Nov 21, 2020 8:23 am
I am considering buying the new macbook with Apple silicon but I am highly in doubt whether I will be able to run love 2d on macbook with Apple chip. Can anyone please help me on this?
From what I know, it should at the very least be able to run via Rosetta 2, as should every other x86/x86_64 app.
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics

midouest
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Re: Love2d on macbook with Apple chip

Post by midouest » Sat Nov 21, 2020 2:41 pm

Can confirm - Love2D runs perfectly in Rosetta 2 on Apple Silicon.

Now if only I could figure out how to compile Love2D from source on macOS...

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