Can you make a Visual Novel with LOVE?
Posted: Tue Jul 17, 2012 7:47 pm
Has anyone ever made a visual novel with Love? Is it easy or is it difficult if so?
What is a Visual Novel?
A visual novel is basically a book with pictures where at some points you get to interact with the story (usually by selecting choices that lead to different reactions), sort of like a choose your adventure book but digital and with music and graphics. There mainly popular in Japan but are a sort of growing niche elsewhere. They can be about anything from sex to drama to dating to adventure to whatever floats your boat.
I think this would be easy to code, I already know how to output basic text onto the screen using the print function and love.draw (Hello World), also you can store character names in global variables like how you do in Ren'py plus managing and loading images cant be that hard to code i think. choices on the other hand might be a little tricky without using a ton of variables and if statements but I totally think this is very easy to do and will help me get used to Love and coding more...
The only thing that Renpy has over Love is the fact that you have a menu system ready and working for you straight away and you also have a message-box system and the ability to color names. Apart from that it would be the same thing...or do I have this twisted?
What is a Visual Novel?
A visual novel is basically a book with pictures where at some points you get to interact with the story (usually by selecting choices that lead to different reactions), sort of like a choose your adventure book but digital and with music and graphics. There mainly popular in Japan but are a sort of growing niche elsewhere. They can be about anything from sex to drama to dating to adventure to whatever floats your boat.
I think this would be easy to code, I already know how to output basic text onto the screen using the print function and love.draw (Hello World), also you can store character names in global variables like how you do in Ren'py plus managing and loading images cant be that hard to code i think. choices on the other hand might be a little tricky without using a ton of variables and if statements but I totally think this is very easy to do and will help me get used to Love and coding more...
The only thing that Renpy has over Love is the fact that you have a menu system ready and working for you straight away and you also have a message-box system and the ability to color names. Apart from that it would be the same thing...or do I have this twisted?