Does Love do Mipmapping?

Questions about the LÖVE API, installing LÖVE and other support related questions go here.
Forum rules
Before you make a thread asking for help, read this.
Post Reply
Jammang
Prole
Posts: 8
Joined: Thu Dec 04, 2008 8:13 am

Does Love do Mipmapping?

Post by Jammang »

I'm wanting to optimise my game by having a smaller version of a large image used instead when the large image is scaled down ie. when an image is scaled down past 0.5 it is replaced by a smaller version of the image. But I found out some engines do this mip mapping http://en.wikipedia.org/wiki/Mipmap which is what I was intending to do but done automatically by the engine. So, does Love do mipmapping?
User avatar
zachwlewis
Citizen
Posts: 70
Joined: Fri Mar 19, 2010 7:58 am
Location: Huntsville, AL
Contact:

Re: Does Love do Mipmapping?

Post by zachwlewis »

No, it doesn't. It will simply scale the image you ask to draw.
User avatar
bartbes
Sex machine
Posts: 4946
Joined: Fri Aug 29, 2008 10:35 am
Location: The Netherlands
Contact:

Re: Does Love do Mipmapping?

Post by bartbes »

You can do a feature request, it seems it is easy to implement.
Jammang
Prole
Posts: 8
Joined: Thu Dec 04, 2008 8:13 am

Re: Does Love do Mipmapping?

Post by Jammang »

I suppose it will only benefit the game if it's added. I was going to have fun making my own algorithum to do it, but it's less fun when I know the code will become obsolete :(
Post Reply

Who is online

Users browsing this forum: No registered users and 86 guests