So how do you create deb packages for LOVE games?
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So how do you create deb packages for LOVE games?
The wiki doesn't tell how. And I think it would be very good information to add to the wiki. If anyone knew. The thing is, it seems like when you're building .deb packages you're expected to build something from source, and that's not how LOVE games work. So what do you do?
Re: So how do you create deb packages for LOVE games?
I think nobody tried this before, but I am sure there are good tutorials on how to create a Debian packages on the internet. Maybe you could write something up?
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Re: So how do you create deb packages for LOVE games?
You typically don't create .deb packages, but distribute .loves as a sort of cross between a .deb and a .tar.gz.
If you want to do it anyway, I think you either distribute the game as a zip or a directory (just like you would do with any other .deb) and have a dependency for LÖVE >= 0.6.0 or something.
If you want to do it anyway, I think you either distribute the game as a zip or a directory (just like you would do with any other .deb) and have a dependency for LÖVE >= 0.6.0 or something.
Help us help you: attach a .love.
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