Image Collision

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Re: Image Collision

Post by Lacotemale » Mon Mar 09, 2015 9:20 pm

No worries. Changed it slightly. Seems to work fine now.

So all I did is check ahead of where we are going to move by 1 pixel. If we wouldn't be able to move there then don't. :)

Also moved that function out of the update. It doesn't need to be inside that. Just call a check on it when you need to see if a collision true or false with the enemy.
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Re: Image Collision

Post by Techron » Mon Mar 09, 2015 10:27 pm

Thank you! :D

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