Display issuses with Love2D games

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NickRock
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Display issuses with Love2D games

Post by NickRock »

I made a project for my chemistry teacher in Love2D. It runs pretty great in my computer but when I ran it on my teacher's PC I had a problem..

The only thing that was drawn in the game was just some big transparent tiles (white and gray) when it was supposed to show the menu screen. So I thought that this could be the computer's problem so we tested it on his laptop too and again same problem, when I got home I ran the game from the usb stick and everything was fine on my desktop and laptop.

Does anyone have any idea what's going on?
Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeooow!!
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slime
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Re: Display issuses with Love2D games

Post by slime »

If an image is too large for the video card to handle, LÖVE will display a white-and-grey image instead.

Different video cards have different maximum image sizes. You can check the maximum size at runtime using [wiki]love.graphics.getSystemLimit[/wiki]("texturesize") – very old low-end graphics cards have a max possible image size of 2048x2048.
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