All of my games have a fixed resolution because I couldn't figure out how to have multiple resolutions available for the player to switch to.
Can anyone tell me how can I do this?
Dynamic resolution in games
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Dynamic resolution in games
Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeooow!!
Re: Dynamic resolution in games
You can enable the resizable flag in conf.lua and then scale your graphics appropriately using love.graphics.scale.
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
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Re: Dynamic resolution in games
And is it the same for mobile games too?
Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeooow!!
Re: Dynamic resolution in games
For mobile games, enable fullscreen and get the new dimensions and work from there.NickRock wrote:And is it the same for mobile games too?
PM me on here or elsewhere if you'd like to discuss porting your game to Nintendo Switch via mazette!
personal page and a raycaster
personal page and a raycaster
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