Re: Recommended texture size? Sprites? Map-tiling?
Posted: Sun Dec 11, 2016 7:27 pm
I think that this is actually a great question and I look forward to seeing the answers.
Personally, I think it's just whatever is easiest for whatever you're building. Of the last four games I've made (all game jam games) the sprites were 128x128, 50x50, 32x32 and 50x50 pixels, respectively. BUT they were all consistent within each game which probably the most important thing. It's really annoying to have to adjust scaling and offsets for each individual image if they are not consistent.
Personally, I think it's just whatever is easiest for whatever you're building. Of the last four games I've made (all game jam games) the sprites were 128x128, 50x50, 32x32 and 50x50 pixels, respectively. BUT they were all consistent within each game which probably the most important thing. It's really annoying to have to adjust scaling and offsets for each individual image if they are not consistent.