IAPs with love2d

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kicknbritt
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IAPs with love2d

Post by kicknbritt » Sat Oct 28, 2017 3:39 pm

Hey guys, so I've made alot of progress on my app I have been developing for android with love2d, but I've run into a problem. I have no idea how In App Purchases would work on android. I read another forum post about hacking it in with ffi but I wasnt sure if the proccess was as simple as running the C code inside my love2d files inside the game.love in the apk.
So my questions are:

1. Are IAP's possible at all?
2. If they are can I implement them with calling the C code with ffi from inside the game.love?
3. Does anyone know what API that I would have to use in google play services to call IAP's
"I AM THE ARBITER!!!" *Pulls out Energy sword and kills everything*

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