Good shaders and lighting tutorial
Forum rules
Before you make a thread asking for help, read this.
Before you make a thread asking for help, read this.
Good shaders and lighting tutorial
Title says it all. I sort of understand how GLSL works, but I'm having real trouble conceiving anything that works. Plus, the Light vs Shadow is outdated and uncompatible with 11.0, will it ever be ported?
-
- Citizen
- Posts: 65
- Joined: Wed Mar 07, 2018 11:21 pm
Re: Good shaders and lighting tutorial
There's this:
https://github.com/matiasah/shadows
It is very similar to Lights vs. Shadows, there's some differences though:
-It supports 11.x
-It supports rooms, which is useful when making top down games
-It doesn't support cone lights, only circles
-It performs A LOT better, VRAM consumption is around 100 times lower and FPS is about 2x compared to LVS (I actually helped with that, but even before that it ran pretty well compared to LVS)
https://github.com/matiasah/shadows
It is very similar to Lights vs. Shadows, there's some differences though:
-It supports 11.x
-It supports rooms, which is useful when making top down games
-It doesn't support cone lights, only circles
-It performs A LOT better, VRAM consumption is around 100 times lower and FPS is about 2x compared to LVS (I actually helped with that, but even before that it ran pretty well compared to LVS)
Who is online
Users browsing this forum: Google [Bot] and 83 guests