https://love2d.org/forums/viewtopic.php?t=83624
I use port 22122 and previously tested my code on a local server ,working fine
At the time of deployment I use ip '0.0.0.0' or '*' and my client cannot access
I enabled the port on my ubuntu server and I using gcloud and sock.lua lib.
Code: Select all
...
--Main.lua
Gamestate.switch(Servidor,8,25,"acuaris","0.0.0.0")
....
--Server.lua
self.server = Sock.newServer(ip_direccion,22122,max_jugadores)
...
Update : This is not a problem with love2d, I´m sorry for spam