Here's my code
Code: Select all
function love.load()
player = love.graphics.newImage("assets/player.png")
playerx = 270
playery = 420
bg = love.graphics.newImage("assets/backround.png")
-- music
music = love.audio.newSource( "assets/music.ogg" , "steam")
music:setLooping(true)
love.audio.play(music)
Cloudx = 0
yCloud = 128
cloudimage = love.graphics.newImage("assets/cloud.gif")
bullet = love.graphics.newImage("assets/bullet.gif")
right = love.graphics.newImage("assets/player.png")
left = love.graphics.newImage("assets/playerback.png")
end
function love.update(dt)
Cloudx = Cloudx + 32*dt
if Cloudx >= (900 + 278) then
Cloudx = 0
end
if love.keyboard.isDown("d") then
playerx = playerx + 275*dt
player = right
end
if love.keyboard.isDown("s") then
playery = playery + 675*dt
end
if love.keyboard.isDown("a") then
player = left
playerx = playerx - 275*dt
end
if playery > 420 then
playery = 420
end
end
function love.draw()
love.graphics.setColor(40,255,40)
love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight())
love.graphics.setColor(255,255,255)
love.graphics.setColor(111,183,255)
love.graphics.rectangle("fill",0,0,love.graphics.getWidth(),450)
love.graphics.setColor(255,255,255)
love.graphics.draw(cloudimage, Cloudx - 278, 128)
love.graphics.draw(player, playerx, playery)
end