Porting Your LÖVE to Zero Point Six Point Zero [0.6.0]

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farvardin
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Posts: 167
Joined: Sat Jun 28, 2008 6:46 pm

Re: Porting Your LÖVE to Zero Point Six Point Zero [0.6.0]

Post by farvardin »

it's really strange there hadn't been a better and complete documentation about porting 0.5 games to 0.6.
The project I made is completely not usable, and I'm having a hard time porting it to 0.6

I noticed:

love.graphics.draw => love.graphics.print (edit: Only for text)
love.graphics.newColor => love.graphics.setcolor
Last edited by farvardin on Sat Aug 13, 2011 11:24 am, edited 3 times in total.
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thelinx
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Re: Porting Your LÖVE to Zero Point Six Point Zero [0.6.0]

Post by thelinx »

farvardin wrote: I noticed love.graphics.draw => love.graphics.print
Only for text.
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