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Re: Porting Your LÖVE to Zero Point Six Point Zero [0.6.0]

Posted: Sat Mar 13, 2010 7:36 pm
by farvardin
it's really strange there hadn't been a better and complete documentation about porting 0.5 games to 0.6.
The project I made is completely not usable, and I'm having a hard time porting it to 0.6

I noticed:

love.graphics.draw => love.graphics.print (edit: Only for text)
love.graphics.newColor => love.graphics.setcolor

Re: Porting Your LÖVE to Zero Point Six Point Zero [0.6.0]

Posted: Sat Mar 13, 2010 7:47 pm
by thelinx
farvardin wrote: I noticed love.graphics.draw => love.graphics.print
Only for text.