new Love IDE

Showcase your libraries, tools and other projects that help your fellow love users.
User avatar
da_loki
Prole
Posts: 3
Joined: Mon Nov 30, 2009 6:47 pm
Location: Münster, NRW, Germany
Contact:

Re: new Love IDE

Post by da_loki »

This sounds really interesting.
If you really can add a posibility to debug the own game easier, this will be really great!

Can't wait for it ;)
wolfgang
Prole
Posts: 11
Joined: Mon Jan 25, 2010 12:01 pm

Re: new Love IDE

Post by wolfgang »

I've got bad and good news..

The first one is that I have a lot of ideas to implement in the project, I I've fixed some few more bugs..

The bad news is that I'll won't be able to work on this project before two weeks :(

I'll release something as soon as possible like in three weeks!
User avatar
TylerKinkade
Prole
Posts: 5
Joined: Wed Feb 17, 2010 7:11 am

Re: new Love IDE

Post by TylerKinkade »

Can't wait either. My band of brothers are eager to see what you have cranked out so that we can craft beautiful things.
User avatar
da_loki
Prole
Posts: 3
Joined: Mon Nov 30, 2009 6:47 pm
Location: Münster, NRW, Germany
Contact:

Re: new Love IDE

Post by da_loki »

I'm really looking forward to seeing your IDE.

In the meantime I recommend to use LunarEclipse http://sourceforge.net/projects/lunareclipse/.
You can run the game, if you define an "external tool" which points to your love installation and as an argument you pass "${project_loc}".
Runs like a charm :)
wolfgang
Prole
Posts: 11
Joined: Mon Jan 25, 2010 12:01 pm

Re: new Love IDE

Post by wolfgang »

Thank you for showing some interest in the project :)
I'm just on hollidays so i'll be able to work on the project this week.
I'll upload a version sunday evening for testing and the next week will come the 0.6.1 Ide stable version with your feedback! :)

So stay tuned for testing next week, i'll need you to find many bugs :P
As soon as the firt version will be able I'll link the Mercurial repository so you'll be able to make it better!
User avatar
partymetroid
Citizen
Posts: 80
Joined: Thu Feb 18, 2010 6:06 am
Location: Branson, State of Misery
Contact:

Re: new Love IDE

Post by partymetroid »

THIS SOUNDS GREAT! :D

I can't wait for it to be released! :)
bobdos
Prole
Posts: 6
Joined: Sat Feb 20, 2010 2:47 pm

Re: new Love IDE

Post by bobdos »

great job you've done!
i can't wait to be using it
User avatar
schme16
Party member
Posts: 127
Joined: Thu Oct 02, 2008 2:46 am

Re: new Love IDE

Post by schme16 »

Not to be one of those people that constantly ask for a release date, but I was wondering if you had a Repo set up anywhere; Normally for a project like this I'd use something like Google Code with an SVN attached... what I guess I'm trying to say is that I'm ridiculously exited about using this and would love to help beta it!
My Development Diary - http://shanegadsby.info
wolfgang
Prole
Posts: 11
Joined: Mon Jan 25, 2010 12:01 pm

Re: new Love IDE

Post by wolfgang »

In fact I use Mercurial hosted at sourceforge. The depot will soon be able on the web.. Soon mean as soons as the first beta will be released.. Like sunday evening..

I'm glad to see that they are many people interested in this project..

See you on sunday night for a release..
User avatar
schme16
Party member
Posts: 127
Joined: Thu Oct 02, 2008 2:46 am

Re: new Love IDE

Post by schme16 »

I'll be there!
My Development Diary - http://shanegadsby.info
Post Reply

Who is online

Users browsing this forum: No registered users and 50 guests