Re: Textured Polygons for All!
Posted: Wed Jun 06, 2018 5:02 pm
Increase anisotropy.molul wrote: ↑Wed Jun 06, 2018 4:24 pm1.- I'm using the setRepeat function to make an endless animation (see attached sample), but I'm getting a serious flickering I can't seem to fix even with really high msaa values. Is there anything I else I could try to fix it or at least make it much less annoying?
Don't put lines at the edges of the texture. Shift the texture by half a tile.
Code: Select all
love.graphics.setDefaultFilter("linear", "linear", 2)
I don't know if love generates mipmaps, if it doesn't, you can't get entirely rid of the flickering.
Edit: there's a flag for mipmapping, try setting that to true.