Achtung die Kurve - A remake of the old classic

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Achtung die Kurve - A remake of the old classic

Postby thelinx on Fri Mar 13, 2009 10:43 pm

This is basically multiplayer snake, with smooth snake movement. Kill your foe by blocking his route.
Image
Image
Have fun!
Last edited by thelinx on Sat Mar 14, 2009 9:28 am, edited 1 time in total.
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Re: Achtung die Kurve - A remake of the old classic

Postby S-Rave on Fri Mar 13, 2009 10:45 pm

It's pretty cool, but there's something wrong with the collision. I think when it's checking collision on the own snake it isn't checking for the Y value. :\
The diffuse term is not affected by the viewer direction (V).
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Re: Achtung die Kurve - A remake of the old classic

Postby SiENcE on Sat Mar 14, 2009 1:14 am

Nice !
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Re: Achtung die Kurve - A remake of the old classic

Postby Skofo on Sat Mar 14, 2009 5:12 am

Woo! You finally made this.

But there is a rather fatal bug. I'm surprised you haven't caught it in testing. Players appear to die rather randomly.
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Re: Achtung die Kurve - A remake of the old classic

Postby thelinx on Sat Mar 14, 2009 9:29 am

New version, fixed a bug where collision boxes from the latest session would in some cases not go away.
Link in main post or here
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Re: Achtung die Kurve - A remake of the old classic

Postby thelinx on Sat Mar 14, 2009 9:43 am

Skofo wrote:Woo! You finally finished this.

Fixed :P
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Re: Achtung die Kurve - A remake of the old classic

Postby appleide on Sat Mar 14, 2009 1:04 pm

My noodle still dies randomly. :cry:
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Re: Achtung die Kurve - A remake of the old classic

Postby Kaze on Sun Mar 15, 2009 12:37 am

Random deathness.
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Re: Achtung die Kurve - A remake of the old classic

Postby bartbes on Sun Mar 15, 2009 10:36 am

Random deaths are killing. (pun?)
If you fix that I'll be happy.
I have an inferior sibling called Skynet.
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