Oysi's 3D Rendering & Physics Engine

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Sheepolution
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Re: Oysi's 3D Rendering & Physics Engine

Post by Sheepolution »

kikito wrote:I still giggle every time I remember when sheepolution used one of my libs while winning Ludum Dare
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Oysi wrote:I have this dark passenger that tells me everything I make is shit, and so I become very insecure. =(
If someone says it's bad, he will tell you a way on how you can improve. And if he only tells you "It sucks", then he's a douchebag and douchebags should be ignored.
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josefnpat
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Re: Oysi's 3D Rendering & Physics Engine

Post by josefnpat »

Hey, it's 3D in love. You're spinning circles around most of the folks here, myself included.

IMO, RERO. That way we can help you!
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Oysi
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Re: Oysi's 3D Rendering & Physics Engine

Post by Oysi »

Experimenting with some color interpolation...

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I also have a very cool plan for a video, which will include physics and reflections! =O
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Oysi
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Re: Oysi's 3D Rendering & Physics Engine

Post by Oysi »

This was very fun to make. =D

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Jasoco
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Re: Oysi's 3D Rendering & Physics Engine

Post by Jasoco »

STOP SHOWING OFF!

No. I mean keep showing off. Please. More.

Teach me your ways. I'm jealous. It's not fair. Not fair I tells you.

Surely you can release that project itself. Surely.
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HugoBDesigner
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Re: Oysi's 3D Rendering & Physics Engine

Post by HugoBDesigner »

NOW I NEED THIS!!! I NEED THIS, PLEASE! PLEASE, LET ME HAVE THIS!!!

Seriously, I am super impressed. You're making an astonishing work!
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Jasoco
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Re: Oysi's 3D Rendering & Physics Engine

Post by Jasoco »

We can all learn from you. If you would only teach us.
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Oysi
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Re: Oysi's 3D Rendering & Physics Engine

Post by Oysi »

Haha, I'm glad you like it. =D As for learning from me, you could always follow my video tutorials. xD I'm sure I'll get to physics and reflections at one point, haha. Nah, but seriously though, this would be hard to explain. And again, I'm not all too fond of sharing source. I've had bad experiences with it in the past. My things have leaked, become mega popular, and people have went as far as to hate and harass me, thinking I was the one who stole the stuff, not the one who got stolen from. =/ As you can understand, dealing with that is not very pleasant.

Anyhow, I've been trying out some collisions against other rigid bodies, and not just planes. Working quite nicely, but there are still things to improve, such as shock propagation. It's also a bit messy and inefficient, especially with how I check for collisions. Here's a couple of pics (red dots mean collision contact points):

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Sheepolution
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Re: Oysi's 3D Rendering & Physics Engine

Post by Sheepolution »

"Knowledge is useless if you can't share it with others" - That one guy from that one Stargate SG-1 episode.

It's sad to hear you've had those bad experiences. I hope you will change your mind some day, so we can all help with this project and improve it. Keep making those tutorials though, I love them!
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Re: Oysi's 3D Rendering & Physics Engine

Post by HugoBDesigner »

What sheepolution said. Also, don't worry about sharing this knowledge here: in this community, everyone, without exception, is amazed by your work. If someone steals this 3D engine and says it's his/her, you have hundreds of people here to defend you ;)

Little suggestion that VERY probably was already implemented: controllable bodies, like player objects, for example. That done, we can making freaking awesome games! I'd love to test with this engine!
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