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Süsse, awesome sprite sheet editor

Posted: Sun Mar 29, 2015 4:42 am
by alberto_lara
Hi guys, this is a project I've been working on for a while, recently updated to work with LÖVE 0.10.0 (EDIT: still works in 0.10.2)

Image

Example of what Süsse can do with a few clicks:
Image

The nice/useful things:
  • "Autoanimation" feature (used in the gif above)
  • Mirrors in X and Y axis
  • Bresenham's line algorithm to draw rect lines
  • Flood fill can be used too, in 4 or 8 directions (non-recursive)
Basic controls:
  • Right arrow = change frame to the right
  • Left arrow = change frame to the left
  • Shift + click = draws a rect from last clicked point
  • B = performs a 4 direction flood fill paint (when clicked)
  • Alt + C = change the palette
  • Ctrl + B = performs an 8 direction flood fill paint (when clicked)
  • Ctrl + G = show or hide the grid
  • Ctrl + A = adds a new frame to the end
  • Ctrl + Shift + A = adds a new frame on the actual position
  • Ctrl + D = deletes last frame
  • Ctrl + Shift + D = deletes the current frame
  • Ctrl + Shift + C = clears the current frame
  • Ctrl + Z = Undo
  • Ctrl + Y = Redo
  • Mouse wheel for zoom
Please check out my Github repos when you have a chance, I'm sure you'll find something useful.
susse.love
(221.06 KiB) Downloaded 842 times
Süsse repo: here

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Sun Mar 29, 2015 4:50 am
by arampl
Very cool! Very cute! Go register your own tm for this and continue.

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Mon Mar 30, 2015 6:55 pm
by alberto_lara
Thanks! I don't think I'm going to register a trademark though :) I'm thinking on put some projects on githut.

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Tue Mar 31, 2015 8:36 pm
by rmcode
Looks awesome :)

I think you should put it on github too! Yay for open source software :nyu:

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Tue Mar 31, 2015 8:46 pm
by arampl
Hey, trademark and license are two very different things!

Remember? "Linux® is the registered trademark of Linus Torvalds".

My editor will have GPL or MIT or ZLIB compatible license, but name needs protection.

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Mon Apr 06, 2015 3:34 pm
by alberto_lara
Sure, I know the difference between TM and a license, I'm using MIT for this (As well as for the GUI on it) once is ready enough.

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Tue Apr 07, 2015 12:10 am
by nephewtom
Hi Alberto.
Do you have already a github repo for this fantastic Sprite Editor?

Regards,
Tom.

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Wed Apr 22, 2015 5:31 pm
by alberto_lara
Sorry, haven't had the time to anwer, the code isn't in github yet, probably this weekend I'll put it there.

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Mon Jul 20, 2015 1:01 am
by alberto_lara
Ok, that was a really long week... just haven't had the time. I finally put this project on Github, feel free to take a look (it's not completely finished yet but it works just fine).

https://github.com/tavuntu/spriteEditor

Thanks!

Re: Super Ultra Mega Fantastic Sprite Editor

Posted: Mon Jul 20, 2015 5:22 am
by Guard13007
Looks really cool! (I hope I stumble across it again when I'm more inclined to mess around with it haha.)