Süsse, awesome sprite sheet editor

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alberto_lara
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Re: Süsse, a sprite sheet editor

Post by alberto_lara » Fri Feb 12, 2016 9:32 pm

D0NM wrote:on my third press on the "newFile"
it stopped working "the button new file". (previously i pressed OS! button several times and played with other stuff...)
other things were working.

anyway, nice UI
Thanks for the feedback, I'm going to check it out.
LÖVE Projects: GOOi, Süsse, Dyzön and Katsudö
Thanks for taking the time and read this

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alberto_lara
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Re: Süsse, a sprite sheet editor

Post by alberto_lara » Sun Feb 14, 2016 5:41 pm

That experimental button was removed, I'm not sure what happened but it seems it had problems in windows since the functionality was system-dependent in some way. Please let me know if the problem persists, I'm migrating Süsse to the new GÖÖi version. Thanks!
LÖVE Projects: GOOi, Süsse, Dyzön and Katsudö
Thanks for taking the time and read this

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alberto_lara
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Re: Süsse, a sprite sheet editor

Post by alberto_lara » Fri Jun 17, 2016 10:46 pm

Hi, I've updated Süsse to use the last version of GÖÖi, some other changes were integrated:
  • Ctrl + Z and Ctrl + Y support
  • Resizable window
  • Now you're asked if want to save before closed (this was a bug)
Next on the list:
  • Different brushes
  • Open any image and define animation "in the air"
New look:
Image
LÖVE Projects: GOOi, Süsse, Dyzön and Katsudö
Thanks for taking the time and read this

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Ulydev
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Re: Süsse, a sprite sheet editor

Post by Ulydev » Sat Jun 18, 2016 10:53 pm

Hey, that looks great, it looks like a tool I could use daily.

Also, just so you know, Süsse pronounces like "suck" in French :?

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alberto_lara
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Re: Süsse, a sprite sheet editor

Post by alberto_lara » Mon Jun 20, 2016 5:59 am

Ulydev wrote:Hey, that looks great, it looks like a tool I could use daily.

Also, just so you know, Süsse pronounces like "suck" in French :?
Well, LOL.
LÖVE Projects: GOOi, Süsse, Dyzön and Katsudö
Thanks for taking the time and read this

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alberto_lara
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Re: Süsse, a sprite sheet editor

Post by alberto_lara » Tue Dec 13, 2016 10:56 pm

Hi guys, just a minor update, hope you like it:

Added NES palette:

Image
(https://en.wikipedia.org/wiki/List_of_v ... lettes#NES)

and DawnBringer's palette:

Image
(http://pixeljoint.com/forum/forum_posts.asp?TID=12795)
LÖVE Projects: GOOi, Süsse, Dyzön and Katsudö
Thanks for taking the time and read this

davisdude
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Re: Süsse, a sprite sheet editor

Post by davisdude » Wed Dec 14, 2016 3:44 am

This is a nice tool! How did I miss this? I also like the voronoi diagram!
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim

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alberto_lara
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Re: Süsse, a sprite sheet editor

Post by alberto_lara » Wed Dec 14, 2016 3:50 pm

Glad you like it :)
LÖVE Projects: GOOi, Süsse, Dyzön and Katsudö
Thanks for taking the time and read this

trelemar
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Re: Süsse, a sprite sheet editor

Post by trelemar » Fri Dec 16, 2016 12:26 pm

This is awesome from what I've messed around with. Gooi is a great lib as well. It seems that the gui isn't scaling correctly for my android phone though. The buttons are very small and don't spread out the entire width and height.

Image

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alberto_lara
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Re: Süsse, a sprite sheet editor

Post by alberto_lara » Sun Dec 18, 2016 4:47 pm

Even though Süsse uses GÖÖi, it wasn't made for Android because it uses a lot of controls which can't be used there (or would be very uncomfortable to use) and, as you say, because the GUI isn't responsive/scalable. I have a "mobile" version of Süsse in my todo list, please wait for this one, in the meantime you'll need a laptop or desktop computer :)
LÖVE Projects: GOOi, Süsse, Dyzön and Katsudö
Thanks for taking the time and read this

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