I'm running a Kickstarter for my project "Floof"

Showcase your libraries, tools and other projects that help your fellow love users.
User avatar
Alexar
Party member
Posts: 174
Joined: Thu Feb 05, 2015 1:57 am
Location: Chengdu,China

Re: I'm running a Kickstarter for my project "Floof"

Post by Alexar » Wed Jul 29, 2015 3:16 am

IndieRetro wrote:
Alexar wrote:looks so good. but i am curious that how do you deal with the softbody things. i was wondering to use the liquidfun lib, but i didn't master that. can you share your softbody lib if you dont mind~
Thanks, my softbody lib is here:

viewtopic.php?f=5&t=78882
ah, you are the softball lib creator, i love the softbody very much, and did some more work from your idea.
viewtopic.php?f=5&t=80570
now with some texture go with the softbodies.
screen.png
screen.png (12.68 KiB) Viewed 975 times

buntine
Prole
Posts: 8
Joined: Sun Jun 28, 2015 11:28 am

Re: I'm running a Kickstarter for my project "Floof"

Post by buntine » Wed Jul 29, 2015 6:40 am

This looks awesome. I love the concept. And that NAME! So good.

IndieRetro
Citizen
Posts: 51
Joined: Mon Apr 15, 2013 8:21 pm
Contact:

Re: I'm running a Kickstarter for my project "Floof"

Post by IndieRetro » Wed Jul 29, 2015 1:12 pm

buntine wrote:This looks awesome. I love the concept. And that NAME! So good.
Thanks! Apparently the name has multiple meanings, some being..nsfw lol.
irc.freenode.org ##oodnet
http://exez.in/

Connorses
Prole
Posts: 49
Joined: Fri Sep 06, 2013 7:02 am

Re: I'm running a Kickstarter for my project "Floof"

Post by Connorses » Sat Aug 08, 2015 10:23 pm

I would support your kickstarter, but it looks like we're going to be competitors.


...Haha, I'm kidding of course, I'd like to make a softbody-centric platformer but it will certainly be a different style from yours. I wish you the best of luck! Game devs gotta stick together. (Get it? stick... nevermind) Thanks for the assistance.

User avatar
ivan
Party member
Posts: 1547
Joined: Fri Mar 07, 2008 1:39 pm
Contact:

Re: I'm running a Kickstarter for my project "Floof"

Post by ivan » Sat Aug 15, 2015 6:12 pm

Hey, I see that your Kickstarter is probably not going to meet the goal.
Don't take it personally - perhaps Kickstarter may not be right platform for a game like this.
Also, there are many alternative paths you can take so don't get discouraged.
One suggestion I have is to build a playerbase and start playtesting as early as possible -
and there are several ways you can do that.

IndieRetro
Citizen
Posts: 51
Joined: Mon Apr 15, 2013 8:21 pm
Contact:

Re: I'm running a Kickstarter for my project "Floof"

Post by IndieRetro » Sat Aug 15, 2015 6:38 pm

ivan wrote:Hey, I see that your Kickstarter is probably not going to meet the goal.
Don't take it personally - perhaps Kickstarter may not be right platform for a game like this.
Also, there are many alternative paths you can take so don't get discouraged.
One suggestion I have is to build a playerbase and start playtesting as early as possible -
and there are several ways you can do that.
Kickstarter was my last-ditch effort to fund development, now that it has essentially failed, its pretty unlikely that I'll be able to fund development. There are no other 'paths' anymore, I've done everything I can.
irc.freenode.org ##oodnet
http://exez.in/

User avatar
ivan
Party member
Posts: 1547
Joined: Fri Mar 07, 2008 1:39 pm
Contact:

Re: I'm running a Kickstarter for my project "Floof"

Post by ivan » Sun Aug 16, 2015 11:45 am

Your KS campaign is not a failure since you did get a few backers. :)
Also, it's good to look at gamedev as a the long term thing.
You lose a lot of credibility IMO if your project rests entirely on KS.

Post Reply

Who is online

Users browsing this forum: Google [Bot] and 3 guests