Hello,
It's been a while since I posted a project so I thought I should do something about it.
I have written this small and easy to use library for my port of Love,Clove but its 100% compatible with Love.
https://github.com/Murii/anim_clove
Animation library
Re: Animation library
ah. it looks very simple and easy to use.
BTW Why do u mix 3 styles of the naming of the methods?
e.g. :reached_end() and :setStopFrame(stopFrame), :addf(frames, speed)
nvm. good share
BTW Why do u mix 3 styles of the naming of the methods?
e.g. :reached_end() and :setStopFrame(stopFrame), :addf(frames, speed)
nvm. good share
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua
Re: Animation library
Thanks for the feedback! You're totally right, I mix them and that's not quite good. I do that because when I code in Lua I can't decide wether to choose the programming style I have in C or rather the style from Java. I got to do something about thatD0NM wrote:ah. it looks very simple and easy to use.
BTW Why do u mix 3 styles of the naming of the methods?
e.g. :reached_end() and :setStopFrame(stopFrame), :addf(frames, speed)
nvm. good share
Twitter: https://twitter.com/Murii5
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