Animation library

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Murii
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Joined: Fri Jul 05, 2013 9:58 am
Location: Arad, Romania
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Animation library

Post by Murii »

Hello,
It's been a while since I posted a project so I thought I should do something about it.
I have written this small and easy to use library for my port of Love,Clove but its 100% compatible with Love.

https://github.com/Murii/anim_clove
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D0NM
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Re: Animation library

Post by D0NM »

ah. it looks very simple and easy to use.

BTW Why do u mix 3 styles of the naming of the methods?
e.g. :reached_end() and :setStopFrame(stopFrame), :addf(frames, speed)

nvm. good share
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
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Murii
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Posts: 216
Joined: Fri Jul 05, 2013 9:58 am
Location: Arad, Romania
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Re: Animation library

Post by Murii »

D0NM wrote:ah. it looks very simple and easy to use.

BTW Why do u mix 3 styles of the naming of the methods?
e.g. :reached_end() and :setStopFrame(stopFrame), :addf(frames, speed)

nvm. good share
Thanks for the feedback! You're totally right, I mix them and that's not quite good. I do that because when I code in Lua I can't decide wether to choose the programming style I have in C or rather the style from Java. I got to do something about that :ultrahappy:
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