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Cellular Automata Engine

Posted: Mon Dec 17, 2018 1:04 am
by colesteroni
I just recently made an engine for creating cellular autonoma. All you need to do is create a few states, give them rules and you're ready to go!

There is already a template with Conway's Game of Life to base off of.

Link: https://github.com/colesteroni/Cellular ... ton-Engine

I am eager for suggestions to improve! I would like to make it possible to use different shapes in the future but that is proving to be very difficult.

Re: Cellular Automata Engine

Posted: Tue Jan 01, 2019 9:18 pm
by TheHUG
Oh nice idea!
CA are fun to play around with, and love seems just the thing to do it with.
Thanks!

Re: Cellular Automata Engine

Posted: Sat Jan 05, 2019 11:35 pm
by colesteroni
@TheHUG Thank you very much!

Re: Cellular Automata Engine

Posted: Mon May 20, 2019 7:07 pm
by wombatsam
I'm so happy to see this! I'm new to Love2D (and Lua in general) but I have an idea for an ecosystem simulation that requires a Cellular Automata-style grid. This is a really excellent way to get it working. Thank you!