[LD29] FishCopter

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minism
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[LD29] FishCopter

Post by minism » Sun May 04, 2014 2:09 am

This game is a realization of a dual-object mechanic idea I had several years ago but never had a reason to do, and it happened to work well enough with the theme that I figured I'd try it.

I always use Love2D for game jams because its such a pleasure to work in! I haven't checked out the other love2d games yet for ld29 but will do tonight.

Link: http://www.ludumdare.com/compo/ludum-da ... w&uid=7032
Controls: Mouse to move, click to fire

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alesan99
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Re: [LD29] FishCopter

Post by alesan99 » Sun May 11, 2014 12:48 pm

Loved it :awesome:
The music is also awesome!

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XxSolidJelloxX
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Re: [LD29] FishCopter

Post by XxSolidJelloxX » Sun May 11, 2014 4:15 pm

Simply a great game man... at times I forgot I was playing an LD game, I really got into it. It's a really cool idea, and a great challenge. Keep it up :)

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HugoBDesigner
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Re: [LD29] FishCopter

Post by HugoBDesigner » Sun May 11, 2014 5:53 pm

Was a really cool minigame. Took me some time to get used to the movements, but nothing that made the whole experience less good :)
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XxSolidJelloxX
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Re: [LD29] FishCopter

Post by XxSolidJelloxX » Mon May 12, 2014 1:43 am

HugoBDesigner wrote:Was a really cool minigame. Took me some time to get used to the movements, but nothing that made the whole experience less good :)
Yes, Arrow Keys + Space support would be awesome, nothing to complain about though.. just takes a little bit of getting used to.

Edit: The "maximum fish you caught" would always stay at 0 for the instance of the game that you ran, but I did a simple fix on my local copy - attached if anyone cares. Also, I somehow broke the sound, it doesn't happen every time you run the game though.
Attachments
FishCopter.love
*Fixed the "maximum fish caught" variable
(3.24 MiB) Downloaded 41 times

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