Quit: There's no escape.

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Ulydev
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Quit: There's no escape.

Post by Ulydev »

During 1HGJ (1 Hour Game Jam), I made Quit, a game you can't leave. Or... can you?

Image

Gamejolt : http://gamejolt.com/games/quit/111954
Last edited by Ulydev on Sun Dec 06, 2015 12:57 pm, edited 1 time in total.
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skyHights
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Re: Quit: There's no escape.

Post by skyHights »

For future reference, you can upload files to the forum.
Also... the download is a txt file... which links to other dropbox links...
Just upload a .love file, it's so much easier.

Although, as for the game, it is rather amazing.
Learning to Löve.
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pgimeno
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Re: Quit: There's no escape.

Post by pgimeno »

I tried it under Debian Linux, which ships with love2d 0.9.1. Ironically, when being challenged to close it, it crashed :death:

Suggestion: set the version in conf.lua even if you distribute your own LÖVE version, so that Linux users that grab the .love file can know it won't work without a newer one.
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Kingdaro
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Re: Quit: There's no escape.

Post by Kingdaro »

This is fantastic and silly at the same time and I love it. Though it sucks that there's not much of a way to prevent Task Manager > End Task or pkill :P
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Ranguna259
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Re: Quit: There's no escape.

Post by Ranguna259 »

This is awesome :D
I know that this was for a jam but I'd love to see more of this. Great work.
LoveDebug- A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping :D

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linux-man
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Re: Quit: There's no escape.

Post by linux-man »

Should end with this?
quit.jpg
quit.jpg (20.73 KiB) Viewed 1924 times
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s-ol
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Re: Quit: There's no escape.

Post by s-ol »

linux-man wrote:Should end with this?
quit.jpg

Code: Select all

    flux.to(g, 4.5, {}):oncomplete(function() assert(false, "I WILL COME BACK") end)
yes. @OP: instead of assert(false, ...) you can use error(...) !

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end
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qubodup
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Re: Quit: There's no escape.

Post by qubodup »

lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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