love.ulydev.com - share and play your games online!

Showcase your libraries, tools and other projects that help your fellow love users.
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D0NM
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Re: love.ulydev.com - share and play your games online!

Post by D0NM »

[SOLVED]
Thanks to everyone. Thanks to Stifu. Thanks to ulydev.

I've made our game working on the http://love.ulydev.com

The webGl errors are still there. But I see no problems beside the missing shaders.

What I have done:
1. disabled all the shaders manipulations
2. got rid of the UTF8 code page. Somehow this code page gives some error "unprotected call" etc
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Twitter: @Zabuyaki.
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:
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Stifu
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Re: love.ulydev.com - share and play your games online!

Post by Stifu »

Don is shy, so here's our game: http://love.ulydev.com/game/zabuyaki-bwrDB
Other than what Don mentioned, musics naturally don't work since they're in XM format. We're thinking of converting them to Ogg for the web version only... but I wonder if there are nice XM web players we could use. That'd be much better.
Zabuyaki, our upcoming beat 'em up: https://www.zabuyaki.com
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Tanner
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Re: love.ulydev.com - share and play your games online!

Post by Tanner »

I have lovefiddle.com until June 2017. I'd be happy to transfer it to you for free. Message me with your email if you're interested.
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airstruck
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Re: love.ulydev.com - share and play your games online!

Post by airstruck »

Tanner wrote:I have lovefiddle.com until June 2017. I'd be happy to transfer it to you for free. Message me with your email if you're interested.
Now that is a cool idea, what happened with this? Not feasible to build on server?
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Tanner
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Re: love.ulydev.com - share and play your games online!

Post by Tanner »

airstruck wrote:
Tanner wrote:I have lovefiddle.com until June 2017. I'd be happy to transfer it to you for free. Message me with your email if you're interested.
Now that is a cool idea, what happened with this? Not feasible to build on server?
I was using it with Punchdrunk. It worked reasonably well but the build process wasn't stable and I had to restart it all the time.
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Ulydev
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Re: love.ulydev.com - share and play your games online!

Post by Ulydev »

I got something working (this runs in the browser).

Image

I'll try to polish this up with a clean interface and implement it in the website.
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airstruck
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Re: love.ulydev.com - share and play your games online!

Post by airstruck »

Love fiddle is gonna be sweet, can't wait to try that :)

Would be awesome if love fiddles could be inlined into forum posts at some point.
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Ulydev
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Re: love.ulydev.com - share and play your games online!

Post by Ulydev »

I'm currently rewriting the whole website from scratch with a cleaner interface that features both uploading and fiddle functionalities. Just wanted to tell you guys about it, it'll take a bit longer than expected.
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Positive07
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Re: love.ulydev.com - share and play your games online!

Post by Positive07 »

Would it be possible to make an embeddable element? With both .love files and fiddles examples (this would be something like CodePen embedded examples)
for i, person in ipairs(everybody) do
[tab]if not person.obey then person:setObey(true) end
end
love.system.openURL(github.com/pablomayobre)
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Ulydev
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Re: love.ulydev.com - share and play your games online!

Post by Ulydev »

Positive07 wrote:Would it be possible to make an embeddable element? With both .love files and fiddles examples (this would be something like CodePen embedded examples)
It would definitely be possible, but I still have to learn how Emscripten modules work. For now there can be only one Module (game) on a single page; and even if we were to bypass this restriction, I think it might run a bit slow with multiple embedded games.
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