What's everyone working on? (tigsource inspired)

General discussion about LÖVE, Lua, game development, puns, and unicorns.
Nelvin
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Re: What's everyone working on? (tigsource inspired)

Post by Nelvin » Tue Feb 05, 2019 2:28 pm

Here's a screen from our game with a less zoomed out view
Aztec_Apothecary.png
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joqmos
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Re: What's everyone working on? (tigsource inspired)

Post by joqmos » Tue Feb 12, 2019 6:13 pm

Found out I actually can't do game development, so I decided to start from the bottom, that is, writing a Pong clone. Pretty basic right now.

Image

The source is at https://github.com/joqmos/lovely-pong

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MissDanish
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Re: What's everyone working on? (tigsource inspired)

Post by MissDanish » Wed Feb 13, 2019 3:57 am

I added item categories and a dynamic item stats text system to my inventory system
screenshot_1550030154.png
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screenshot_1550030145.png
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Provides free hugs :neko:

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joqmos
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Re: What's everyone working on? (tigsource inspired)

Post by joqmos » Wed Feb 13, 2019 11:19 pm

Made a mockup with updated graphics for my Pong clone:
Image
Last edited by joqmos on Sat Feb 16, 2019 12:10 am, edited 3 times in total.

KayleMaster
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Re: What's everyone working on? (tigsource inspired)

Post by KayleMaster » Thu Feb 14, 2019 6:17 pm

That's the prettiest pong that you can make in two colors I've ever seen

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zorg
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Re: What's everyone working on? (tigsource inspired)

Post by zorg » Thu Feb 14, 2019 6:33 pm

Gothic pong +1
(Or Cthulhu mythos pong, depending on the direction you wanna take it :3)
Me and my stuff :3True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.

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joqmos
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Re: What's everyone working on? (tigsource inspired)

Post by joqmos » Sat Feb 16, 2019 12:09 am

KayleMaster wrote:
Thu Feb 14, 2019 6:17 pm
That's the prettiest pong that you can make in two colors I've ever seen
Thanks! I'm trying to make it as polished as possible.

Cool outlines:
Image

Still mockups, going to do some refactoring before I implement the assets.

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Jimanzium
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Re: What's everyone working on? (tigsource inspired)

Post by Jimanzium » Sat Mar 02, 2019 3:57 pm

Working on an online co-op dungeon crawler


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master both
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Re: What's everyone working on? (tigsource inspired)

Post by master both » Mon Mar 04, 2019 9:08 pm

Working on an RPG where you're a dog!
and fighting is a twin-stick shooter!
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Stifu
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Re: What's everyone working on? (tigsource inspired)

Post by Stifu » Tue Mar 05, 2019 6:22 am

We're still working on our little beat 'em up... Adding new attacks and stuff.



By the way, we're looking for a background pixel artist, if anyone is interested. Preferably free because our game is free too.
Zabuyaki, our upcoming beat 'em up: https://www.zabuyaki.com

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