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Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Sun Dec 01, 2013 6:35 pm
by AnRu
jjmafiae wrote:Comrades this is a milestone in love history! is it capable of commercial projects?
Yes) if you want to sell you projects - you can)

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Sun Dec 01, 2013 6:37 pm
by jjmafiae
*Evil smile*

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Mon Dec 02, 2013 12:43 am
by master both
Roland_Yonaba wrote:But I do remember, back in the days, when I was developing some (silly) games... Good memories.
Wow, I also played your games! I loved my PSP and played almost every homebrew game out there, now I can play even more with this library, YAY.

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Tue Dec 03, 2013 11:20 am
by AnRu
Added a progress to the main post

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Mon Dec 09, 2013 9:32 am
by SiENcE
So it's a Love2D lua wrapper for Phoenix Game Engine PSP?

It's basically the same idea i had with LoveCodify/LoveCodea and LoveMoai.

The benefits are, basic implementations are easy todo and useful to port a special games to a new platform. They might be also useful for gamejams.

My two are only proof of concepts!
https://github.com/SiENcE/lovecodify <- Wrapper to use iOS - Codea code with LÖVE
https://github.com/SiENcE/lovemoai <- Wrapper to use LÖVE code with Moai SDK

+ Now a wrapper to use LÖVE code in Phoenix Game Engine for PSP.

Thats great, i suggest todo an subforum for such LÖVE wrappers, because they are handy.

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Mon Dec 09, 2013 10:13 am
by jjmafiae
now we just need better android support.

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Mon Dec 09, 2013 10:18 am
by slime
jjmafiae wrote:now we just need better android support.
https://twitter.com/fysxdotorg/status/4 ... 1266150400

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Mon Dec 09, 2013 11:32 am
by Murii
Slime,this means we can create games for android in 0.9?

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Tue Dec 10, 2013 11:55 am
by AnRu
If all goes well i can develop LovePSP on C++. This increase productivity. But I encountered a problem with playing Lua scripts, please, who can help me with this write me to PM or to facebook

Re: [WIP] LovePSP - LOVE support for PSP system!

Posted: Mon Dec 16, 2013 8:33 pm
by BozoDel
AnRu wrote:If you use eCFW TN-C for PS Vita, you can play any homebrew on PSVita.
But that currently requires you to use a 1 year old firmware. Are there no disadvantages to that?
(and AFAIK if you have more recent firmware, you can't downgrade it)