Page 12 of 16

Re: love-android: discussion

Posted: Fri Nov 18, 2011 6:10 pm
by ghoulsblade
Taehl wrote:I know that to hide the title and status bars, an Activity can have:

Code: Select all

public void onCreate(Bundle savedInstanceState) {
	this.requestWindowFeature(Window.FEATURE_NO_TITLE);
	this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
Not sure if that applies here, but I hope it helps.
awesome, thank you!
implemented when conf.lua : t.screen.fullscreen = true
new apk with this is up if anyone wants to try : http://ghoulsblade.schattenkind.net/lov ... ndroid.apk

Re: love-android: discussion

Posted: Fri Nov 18, 2011 7:14 pm
by ghoulsblade
Lines and circles are implemented now : http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
love.graphics.line,circle,quad,triangle,polygon,rectangle,point

Re: love-android: discussion

Posted: Fri Nov 18, 2011 10:35 pm
by kraftman
ghoulsblade wrote:Lines and circles are implemented now : http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
love.graphics.line,circle,quad,triangle,polygon,rectangle,point

woo!!! fonts circles and squares! thanks!

Re: love-android: discussion

Posted: Sat Nov 19, 2011 3:49 am
by TechnoCat
kraftman wrote:fonts circles and squares!
Oh my!

Re: love-android: discussion

Posted: Sat Nov 19, 2011 7:51 pm
by vrld

Re: love-android: discussion

Posted: Sun Nov 20, 2011 4:13 pm
by ghoulsblade
devnews: http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
particle system implementation started,
so far emitters are always running and color + movement stuff doesn't work yet, but it's a start =)

Re: love-android: discussion

Posted: Sun Nov 20, 2011 7:20 pm
by kraftman
ghoulsblade wrote:devnews: http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
particle system implementation started,
so far emitters are always running and color + movement stuff doesn't work yet, but it's a start =)
Brilliant! Let me know if there is any testing I can do to help!

Re: love-android: discussion

Posted: Mon Nov 21, 2011 11:34 am
by ghoulsblade
update: particle emitter on/off/lifetime and linear particle movement works now, still no rotation stuff

what i'd really like to see is some small app playing with that sensordata especially "orientation" (compass+roll/pitch),
the sensortest.love i upped in the "sensors and multitouch" thread should have all the infos needed to access them.
e.g. draw a compass needle, and let ball/marble roll around the screen from roll/pitch info.

Re: love-android: discussion

Posted: Mon Nov 21, 2011 1:40 pm
by ghoulsblade
update : most of the remaining particlsystem parameters, particlesystem vertexcolor, love.graphics.setBlendMode and setColorMode implemented =)
http://ghoulsblade.schattenkind.net/lov ... ndroid.apk

Re: love-android: discussion

Posted: Mon Nov 21, 2011 11:45 pm
by miko
ghoulsblade wrote:e.g. draw a compass needle, and let ball/marble roll around the screen from roll/pitch info.
There you go.