love-release - in Lua ! - makes LÖVE game release easier

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premek
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by premek » Tue May 08, 2018 5:29 pm

dan369 wrote:
Tue May 08, 2018 5:11 pm
I have this issue on windows.
maybe we have old libzip version? It works locally on my debian linux with libzip 1.1.2-1.1+b1

dan369
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by dan369 » Tue May 08, 2018 8:07 pm

premek wrote:
Tue May 08, 2018 5:29 pm
dan369 wrote:
Tue May 08, 2018 5:11 pm
I have this issue on windows.
maybe we have old libzip version? It works locally on my debian linux with libzip 1.1.2-1.1+b1
I'm using libzip 1.5.1. It compiles fine, but when i run it i get that error.

premek
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by premek » Tue May 08, 2018 10:59 pm

I got it working on Travis CI. (after 2 days of trial and error) I needed to update from Trusty to Xenial. Update to Bionic was not working so I also needed to update luarocks via luarocks.

The build takes 9 minutes :( The ubuntu update is slow and also it needs sudo so it does not run in docker on Travis I think...

Code: Select all

        - sudo sed -i 's/trusty/xenial/g' /etc/apt/sources.list && sudo apt-get update -q && sudo apt-get upgrade -y
        - sudo apt-get install -y  libzip-dev luarocks lua5.1 fakeroot 
        - luarocks install --local luarocks # update
        - luarocks install --local love-release
        - "`luarocks path --bin`" # execute the luarocks output - sets the paths for 'local' tree
https://github.com/premek/laugh-grow-fa ... travis.yml

dan369
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by dan369 » Sun May 13, 2018 9:42 pm

Has anyone been able to get the latest version working on windows?

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Rucikir
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by Rucikir » Sat Nov 24, 2018 11:12 pm

Hi all,

A minor version of love-release was just released that fixes a bug
occurring when byte-compiling a game. love-release tried to byte
compile every file from the project, even assets. Thanks to Benoit
Giannangeli (@giann) for reporting it.

Keep hacking!


For the sake of completion, I’m answering old messages.
premek wrote:
Tue May 08, 2018 10:59 pm
I got it working on Travis CI.
If I recall correctly, my setup was inpired by:
http://kiki.to/blog/2016/02/04/talk-con ... -with-lua/

and hererocks:
https://github.com/mpeterv/hererocks
dan369 wrote:
Sun May 13, 2018 9:42 pm
Has anyone been able to get the latest version working on windows?
I'd be interested to hear if anyone has news on this
subject. Otherwise, I guess people can just use the WLS now.
Lua script to distribute your LÖVE games. love-release.lua : Forum | Github
@Rucikir

yancouto
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by yancouto » Tue Dec 04, 2018 11:00 pm

For those who had problem installing love-release, it is because it only works with an old version of luarocks. This script installs the correct version of luarocks and then installs love-release. WARNING: Uninstall luarocks before running this, as it will install it again.

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Rucikir
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Re: love-release - in Lua ! - makes LÖVE game release easier

Post by Rucikir » Wed Dec 05, 2018 7:23 pm

yancouto wrote:
Tue Dec 04, 2018 11:00 pm
For those who had problem installing love-release, it is because it only works with an old version of luarocks.
I have updated love-release to use LuaRocks 3. It’s tagged v2.0.9 (I may have been presumptuous by tagging early). Have fun!
https://github.com/MisterDA/love-release
Lua script to distribute your LÖVE games. love-release.lua : Forum | Github
@Rucikir

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